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SpudBug's avatar
4 years ago

Has DICE EVER Played Breakthrough? 100% attack sided games

Not every map is like this, but Orbital is one of the worst in the game for it.


There is simply no way to win as defense on this map and many others if the attacking team is awake while playing the game.

The attackers get almost double the amount of vehicle spawns as the defenders. The defenders spawn a mile away from their objectives, without as many vehicles to spawn on. The defenders have to wear down like 600 tickets AND the attackers get replenished on tickets every time they take an objective.

The objective areas are still open and without enough cover for defenders to hold objectives.

If you play orbital on defense between the last two sectors you will be dealing with several armored vehicles, attack aircraft, transports, all in a tiny space bombarding your players.

The Win rate on breakthrough for defenders on orbital must be 30% or less.  

Breakthrough could be a fun game mode but it is UTTERLY unbalanced and you just have to watch top players re-queue for attack in the mode because they can farm for high kill counts as attacker. You dont even have to worry about taking the objective, people just play to farm kills off defenders.

IT HAS BEEN A YEAR AND DICE STILL THINKS ITS A GOOD IDEA FOR ATTACKERS TO SPAWN WITH TRANSPORTS ARMOR AND ATTACK HELICOPTERS AND DEFENDERS TO GET JEEPS

EVERY SINGLE MATCH ON ORBITAL BREAKTHROUGH THE ATTACKERS ARE CAPPING THE FINAL OBJECTIVE BEFORE THE DEFENDERS CAN EVEN RUN THERE FROM SPAWN OR DRIVE THERE

FIX THE BALANCE GIVE DEFENDERS THE SAME NUMBER OF VEHICLES AS ATTACKERS AND MOVE UP THE DEFENDER SPAWNS CLOSER TO THE SECTORS THEY ARE DEFENDING

IT IS IMPOSSIBLE TO REINFORCE ANY OBJECTIVE AS A DEFENDER ONCE IT IS LOST

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