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Overall not bad, but still too much free/unused space in the middle of the map.
I was wondering if Dice could introduce a reworked stadium (add more damage inside to make it look like a war zone, change the layout of the tunnels) and add this as new map - and we'd get something like "Fort de Vaux" from Battlefield 1 or "Operation locker" from BF4.
This is really doable, and I think the community would then forgive the removal of the stadium from Hourglass.
- RayD_O13 years agoHero@andzian1920
That sounds like a good idea. 👍- TTZ_Dipsy3 years agoHero+
I see a lot of people saying they miss the stadium but I've seen maybe 4 other people in there since launch lol.
Could you tweak map settings in Portal before to have CQC matches in there?
- SCUBASTEVE1203 years agoSeasoned Ace@andzian1920 I agree with you because we have no infantry only map AT ALL in conquest. We desperately need an Operation Locker, Operation Metro, Fort Vaux, or Argonne Forest. Could've made stranded this way and remove the outside flags or something and put a deployment on each side of the ship
- Hudson15313 years agoSeasoned Ace@SCUBASTEVE120 That’s exactly what stranded should be.
3 capture points on the ships, no capture points outside, no vehicles and let everyone fight it out.- 3 years ago
I don't care for it. I can't get into a groove with the map. Vehicles farm and snipers galore because of the funneling between caps. It doesn't flow right, maybe less vehicles would give infantry a chance to get between caps, but for now, everything is a funnel.
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