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@WedgeTornado wrote:From what I see we shouldn’t certain ones be on each team? Boris, Falik, Rao, Paik be on the Russians and the others be on US? Something like that?
right now it makes no difference as both teams are the same specialist. Just the team Is different.
Follow the money!
2042 was rushed out of the door to please EA stakeholders and therefore they weren't given the budget and time to create different specialists for each team along with a whole host of staple features like traditional scoreboards, server browsers, fully fleshed out maps, vehicles and guns etc etc
They thought adding portal would make up for it and they could save resources and time by reusing older assets.
Stakeholders got their initial profit from release week sales and now Dice are having to pick up the pieces and are now spending time finishing the game off.
Looking at the scope of 2042 I think its reasonable to estimate the game needed another 2 years of development to achieve their ambitious goals.
@Tank2042ManIt is always the same issue when the short term profit is the priority.
The people on top at EA are not stupid, they have spread their risk on multiple games having done the math on how to stay profitable as to be right by the stakeholders.
Of course that is not good enough for us who expect ART instead of a stockmarket profit.
This is one of the reasons it is really bad for games to belong to an entity with many franchises under their care. They feel safe to give less than proper care for at least most of them.
A small dev firm that focuses on one title is much more likely to put all they got on that one project, this why why CDPR was also good until they became too big after Witcher 3.
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