Forum Discussion
5 years ago
While annoying, without sniper glint, server will be full of snipers though, especially considering the map size increase and no weapon restrictions now on classes/specialists, I'm not sure if servers full of snipers will make bf more fun to play..
5 years ago
@Icemangooo the whole point of a bigger map is to have more places to hide, besides with vehicles and objectives a sniper only adds to the chaos, if entire teams choose to play with sniper class then they may be missing out on objectives as a sniper is very immobile since their only prerogative is to maim a team and can not stop a flow of vehicles and infantry to take an objective. If your worried about a sniper then you truly have not understood the games objectives in conquest. Your team has to win if you die to sniper over and over then you should stop trying to take the same objective and go somewhere else, or deal with the problem at hand by solving it, sniper glare just takes away that decision making.
- 5 years ago
@blsdwarrior wrote:
@Icemangooothe whole point of a bigger map is to have more places to hide, besides with vehicles and objectives a sniper only adds to the chaos, if entire teams choose to play with sniper class then they may be missing out on objectives as a sniper is very immobile since their only prerogative is to maim a team and can not stop a flow of vehicles and infantry to take an objective. If your worried about a sniper then you truly have not understood the games objectives in conquest. Your team has to win if you die to sniper over and over then you should stop trying to take the same objective and go somewhere else, or deal with the problem at hand by solving it, sniper glare just takes away that decision making.With the plus system stopping the flow is possible. Not knowing all Specialist or details it does seem you could have Boris as sentry, RPG sniper.
- 5 years ago
The whole reason sniper glint was added, and I am most likely wrong here, was because back in BF2 and some of the others, if you knew what you were doing, you could shoot from across the map and still get your 1 shot kills safely with ease. If I recall, 2142, BF3 and BF4 had spots like that as well. But you could at least fight back a little more in BF4.
In BFV, the weather systems helped prevent snipers from camping and being a nuisance. So I'm hoping the weather in 2042 does the same. Lets be real here, most people that play snipers are trolls. They do it to get a rise out of people.
- 5 years ago@Mephiticshepard No, you could not shot across the map and 1HK in BF2 as no headshot modifier.
I don't see your connection with 3D spotting and glint. When Glint was added in BF3 and glint still existed in BF1 and BFV even with reduce spotting.
If you don't want snipers to camp DICE needs to change the weapons to be more like battle rifles then a sniper. However this community sucks for this youse don't want sweet spot back like BF1 yet it made Recon more mobile and closer to the action. Instead the community whinges about long range camping while insisting sniper rifles have glint and more spread when moving.
If you need to stop and ADS for half a second before firing you are going to camp.
Then glint start as soon as you ADS. No wonder they stay at range to try to avoid fire before they can.
Let's not forget the complaints about the need to remove suppression because players don't like RBD.
About Battlefield 2042 General Discussion
Discuss the latest news and game information around Battlefield 2042 in the community forums.16,003 PostsLatest Activity: 4 years ago
Recent Discussions
- 9 hours ago
- 19 hours ago