Leveloution on Exposure
I ask myself where is the leveloution on Exposure?
BF2042 leveloution features are the wheater effects. BF V had the call in systems, BF 1 the elite classes and normal wheater effects, ...
But DICE missed again a chance for the Exposure map. How nice would it be when a earthquake or a landslide happend to this map and parts of the tunnel will collapse or the C flag will fall down in the vallay. This would active change the playstile of the match because the vallay is now more importent. I dont understand why they missed this opportunities.
But after nearly a year the game is unbalanced, spawn killing is still a problem and game is not fluid trouth missing hit detection and server problems.
I dont think we get any new leveloution events like earthquakes, firestorms...
By the way:
If one team holds all three sectors inside of the rock the enemy players most time have no chance to win the round (B,C,D Flags). They have to hold all sectors (A1, A2, F1, F2, E1, E2) to stop the ticket bleed. And thats most time not possible.
Its a bit hard to explain with my english skills but I try. If the team has all flaggs of the rocks they can focus pushing up or down side and they will spawn on these three flags. Enemy players have to push trought the enemy lines and they need to kill every spawning player on these flags. In the meantime vehicle are going to capture flags in the valley and at the top. So the loosing team has to decide to focus on defending all 6 flags or to attack the three flags in the rock.
Just look at the moments when a team has all three flags. And how long it takes (if it happens) until the middle flags could be captured back. But most time the tickes are reduced and winning is not possible.