Forum Discussion

zqww0i29scya's avatar
2 years ago

New maps have gone from too large (in some people’s opinion) to too small

Can there not be a happy medium? You made the maps Call of Duty size. If I wanted that I would have bought Call of Duty. Can you please revert back or at least allow the choice of map sizes? I have gotten on to play a few times over the past week and haven’t even finished a round. The maps are just too small and it isn’t enjoyable to play anymore. 

9 Replies

  • Which maps specifically?

    The ones that were remade or the recent new ones.

    Cause the recent new ones being smaller is adding to the diversity of the maps.

  • JOGAGATYA's avatar
    JOGAGATYA
    Seasoned Ace
    2 years ago

    I agreed with OP. Redone maps are too small now. 

    I played BFV the other day on Al Sundan and Hamada. 64 players were plenty on those huge maps. (Larger than most BF2042 maps now) 

    BFV was the sweet spot in map sizes/player count. 

  • cso7777's avatar
    cso7777
    Seasoned Ace
    2 years ago
    @JOGAGATYA Most of the maps in BFV were smaller than Hamada and Al Sundan, their size were not the norm for BFV-maps.

    IMHO, the best maps in BFV were smaller maps (Arras, Devastation, OU etc).

    In general, BFV had a lot of CQC-fighting, of which there are pratically none in 2042.
  • JOGAGATYA's avatar
    JOGAGATYA
    Seasoned Ace
    2 years ago

    I actually loved ARRAS. Great map. About 4 times bigger than RECLAIMED. 

  • JOGAGATYA's avatar
    JOGAGATYA
    Seasoned Ace
    2 years ago

    @GrizzGolf wrote:

    I like the mix of large and small. 


    Wish we would have a proper map rotation 

  • KnightFury68's avatar
    KnightFury68
    Seasoned Veteran
    2 years ago

    Absolutely true, 

    Large maps are what I always gravitate towards, and I dislike the smaller versions. I dislike the shrinking of the play areas in Orbital especially since i play it the most. I miss the stadium in Hourglass.

    One of the biggest mods I did in BF2 was to eliminate the out of bounds penalties in maps. Unfortunately, I don't see Dice changing anything back. 

    The maps were never too large, they just needed more character, cover, and destructibility. I don't know of much of anything in Kaleidoscope that is destructible like the Arica harbor map.

    Other than map size I think the game is very good now. The sounds are much better with echo. I can hear the improvements. Also, some of the guns seem to have more recoil which is an added plus for realistic gunplay. I love it.

    Thank you.

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