Number of Attack Vehicle and JETS
So lots of changes have come but it seems jets and helis continue to be this niche part of the game that practically nobody gets to experience more so now that the number of attack vehicles is 1. The reduction of attack vehicles has had a mostly negative impact and has made my games duller. Most notably in 128 player conquest and on maps that use to have 4 vehicles now having 1 was truly one of the worst changes that could have been implemented. I understand there needs to be a balance to keep infantry players from feeling frustration playing against air vehicles, but this has gone too far it truly barely feels like a battlefield game anymore. Most people can't play attack vehicles even if they wanted to as having 64 players compete to experience air vehicles has led to people using macros and has made air vehicles this niche tiny little toy that you might get to touch once every blue moon. Even more so jets that have just been such a small part of the game and really just feel like a waste of the 1 vehicle slot we have available. With the buff to AA tanks air gameplay has become even more pointless.
Possible solutions:
1. Increase attack vehicles slots on 128 player conquest to 2 and on maps that use to have 4 change those to 3.
2. Potentially split helicopters and jets or even little birds into 2 or 3 different categories. with 1 of each available to use
3. for 64 player conquest I suggest 2 vehicle slots but id split the Apache and Huron into a separate category and limit them to 1 per team as they are much stronger than jet and little bird.
/////////////////////////////// JETS
With regard to Jets they practically get no play all the classic jet pilots are still playing BF1 + BFV and BF3 + BF4 it almost pointless to make changes unless the problems above are resolved first with having a separate jet slot being a good option. Assuming they do make those changes jets need their survivability balanced they are nearly impossible to kill with lock-ons but seem to die instantly to AA tanks and Helicopter gunner seats specifically the Huron passenger gun just decimates jets at any range. They also desperately need more weapon choices and crucially a 3rd weapon slot. Lastly to really bring jet players back into this game there needs to be more complexity to the physics like speed brakes or speed control for faster turning radius.
Possible jet solutions
1. balance survivability
2. 3rd weapon slot more weapon options. -rocket pods -bombs -large dumbfire missiles - explosive ammo? -JDAM?
3. possibly separate jet slot
4. complexity to physics ex. Make it easier to strafe more fun to dogfight
Final thoughts
If at least some of these changes get implemented I really do see a resurgence in air gameplay and air vehicles would be much less pointless and niche as they are right now. You may have classic BF players coming back to this title as many of the people that play air are veteran long-term players. You would also create an environment for new air vehicle fans to be born ones that would likely stick around for future updates and titles.