Penalty for teamkilling (BF2042)
Hello guys, we need some type of penalty for teamkilling when we activate friendly fire on, it's hard to run a server with FF on and deal with noobs teamkilling just to revive their teammates, most teamkills go unnoticed because when you teamkill someone the feedback shows that you killed an enemy (green killed red), you guys can fix that with a very minor patch in no time, and if you guys really wanna make us happy with hardcore, please fix this: when I turn the HUD off, everything shuts off, including the objectives, spotting, feedback, compass, absolutely everything, people (including me) don't know where is the objectives, who are friendlies, tickets remaining, etc, it's a big mess, and if you just wanna turn off the mini map, the mini map still appears there saying offline taking space on the screen, the purpose of hardcore or removing the map (besides showing nearby enemies) is to have less things on your screen and more cinematic gameplay, take notes from BF4, hardcore mode didn't have a mini map, which was great, there was less HUD features blocking the view, another thing is the big map, which was very clear and detailed on objectives and enemy presence, but that can wait for a future update, what we really want is to allow teamkilling penalties, take points away, or score away, or both, and make the feedback show that a friendly killed another friendly, please DICE, start with that, we'll gladly appreciate it.