Re: DICE, nerf this plz: Vid - CQ small (64 players) ruined by wildcats and TOR @ HQ
Gotta say, I agree. I like the new Discarded, but vehicle play is being utterly ruined by those two models. Wildcat constantly harasses anything in the air, and the TOR is frequently one hit destroying any helicopters and two hit destroying any ground vehicle (in spite of my own testing showing this isn't possible even with the more powerful gun, let alone accurately hitting a fast moving target first time). The just camp in their spawn area at all times.
It wouldn't be that big a deal if they weren't an utter chore to take out. These are light vehicles. They're not MBTs. It shouldn't take multiple missiles + bombs/cannon fire to destroy them. I made attack runs on a Wildcat tonight which took SEVEN missiles in a staggered reload to knock out, because it was constantly repairing itself within seconds of being hit. Given my own experiences with these vehicles when being attacked by a jet or helicopter at close range, something is very much amiss. The TOR in particular aims too quickly in the hands of enemy players, never misses, has the aforementioned heavier damage, and is nigh impossible to take out with aircraft. This is in addition to players elevating or depressing the gun beyond the limits of the model to always hit what they're after, to include fast moving jets.