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Re: [Discussion Thread] Core Feedback - Specialists

  • Do you feel that Specialists are currently categorized into their appropriate Class?

Yes.

  • Which Gadgets and Throwables do you expect to see in the Loadout for each Class?

Doesn't really matter too much because this is pretty obvious. Anyone who cries about this is too concerned with nostalgia over the actual gameplay anyway which brings me to the next question's answer.

  • Are there further changes to Specialists that you expect to see to help enforce Class Identity?

No. Infact there is a major request I need to make here and I will probably make it somewhere else as well:

PLEASE MAKE AN OFFICIAL MATCHMAKING SERVER CHANNEL WHICH MAINTAINS THE CURRENT SEASON 2 SPECIALIST/CLASS SETTING WHERE THERE IS WEAPON GEAR / GADGET FREEDOM. My point is the game is pretty good right now and any further complaints to make it more role based come entirely from people who wish to be pandered towards in game.

Examples of people who complain about the game but are actually just annoying:

-people who whine and complain to get aircraft and demand repair tools from everyone on their team

-people who whine for revives or think that it's the only way to win a match

-people who complain about anyone on any class or role that they don't approve

-people who complain that they die to someone using ANY specific specialist/gadget/gear/weapon combination

-people who complain that the maps or certain maps are too [insert factor here] but simply have no tactical understanding of how to combat that specific type of setting.

STOP PANDERING TO THESE PEOPLE DICE PLEASE. Every tiny complaint they make is absorbed by the youtube_for_views community, and used to make baseless points against your game that you have actually made some great improvements to. But please understand that adding more restriction into this game and calling it a class system won't make the game "better" for anyone.

If it was in the hands of these complainers like I've pointed out above, they would make it such that only engineers with repair tools would be able to enter vehicles and that if you're in the passenger seats, the only thing you can do is repair.

They'd make it such that if they so will it, there would be a limit to the amount of a certain gadget or class in a game (if you end up forcing gadgets onto classes, please don't do this) forcing people to play a specific class/gadget or even as far as weapon/loadout/type.

These people are known as jerks and they hate that other people want to do their own thing and have fun. They want the hard cut real world squadrons of a military experience but they won't play Arma 3 or that franchise so they come here to ruin the Battlefield title that isn't truly about that.

A battlefield can exist with different style of squads and make up and it happens all the time in the real world so these people have no idea what they're complaining about. Their need for battlefield style squads can be supplemented by playing older Battlefield games or doing something for that in portal.

Regardless, please make an official channel, 128 players conquest that maintains the current 128 conquest freedom settings you have now as an official matchmaking channel in the Conquest directory.

I'm not the only one who agrees with what I've written above. Even the people who are completely against what I'm saying can admit they feel like controlling the experience for others for their own sake. There are people having fun right now and we want to continue that.

The game still has issues but honestly, specialists are getting pretty balanced now and so specialists in general are not the problem. Mackay might be OP cuz he can batman sure. Sundance can bird around, ok. Paik is essentially wall hack psychic girl, k whatever. Rao magical hacker boy, sure. Maria Falck (spelling?) is the literal embodiment of the overpowered nature of the revive mechanic from previous BF games, so sadly we're all used to that anyway. Dozer's 1 touch shielding is obviously overpowered but eh.

Even if you were to not address these issues above, the game would be fine because all of that balances out. If you were to address it all and nerf everyone slightly, some people would complain about their favourite specialists being neutered. I love Sundance as she is and so I'd feel bad about a nerf but I'd get over it. I called out Paik players before the nerf and good ones can still abuse the wall hack she has anyway. Balancing the specialists will always been a struggle but in my honest opinion you're doing a great job

Mackay's zipline everywhere capability is essentially unnerfable, foot shot. If you didn't nerf Paik, I'd still enjoy the game and I'm not even a Paik player. But I will admit, I'm glad that you all nerfed Paik. I'll look into Mackay more cuz he's not really that strong so really, don't even worry about him.

  • Maintaining balance between the Specialties and Traits of all Specialists is something that we continue to look at. Where do you feel we should be focusing on balance changes between Specialists?

This I sort of got into above just now. Honestly I think it's balanced as it is right now. In terms of balance between players, I was one of the first to bring up Soldier Aim Assist Zoom Snap being so overpowered on controllers to the point that it was essentially giving everyone who used a controller an aimbot. I didn't even have to use it to be able to tell. This issue may have been addressed but honestly I don't even know. That kind of pandering towards people is terrible, which is why Paik is so easy to mess up. tbh, she's got a 3D on screen overlay radar. That's all she is. It's still a wall hack though. You could've given her 3D radar upgrades her radar but it's too late now, she's wall hack girl and I think she's neat.

So very tiny nit pick things with the specialists as I pointed out in other answers above in this reply, or really leave them as is. Regardless, as I've said, the real issue is with how broken certain clientbase wide functions are in general like auto aim. Controllers should suck and force people to learn how to play. Auto aim as a crutch shouldn't be "press 1 or 2 buttons to suddenly be good at the game"

(games shouldn't even have auto aim, it's terrible pandering and crutch based design. Instead, games should have very sensitive settings to help make controller aiming more accurate for people who use that but have no auto aim at all. Sadly, since auto aim assist is like... everywhere, I suppose a compromise would have it be very weak in this game/franchise. The reasoning is that the controller can actually aim better than people think WITHOUT auto aim but these crybabies who need strong auto aim will never know because they don't have the self control to sit down and figure out how to actually aim properly with an analog stick or whatever other controller aiming input method they could use. Mouse is obviously way better for aiming and it should show)

More to come. (this was a very rushed reply, I'll break it down and reorganize it later. I have worries that people will make Season 3 worse by forcing you developers to make changes that will actually make the game worse) I know this whole reply I'm giving will get a mixed response, especially from the babies but the rest of you who see beyond the bandwagon tearfest on social media and video sites about this game, I salute you for enjoying the game rn. Peace. Keep up the good work Dice, EA and all other developers attached to this game.

14 Replies

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  • dirtytamato's avatar
    dirtytamato
    3 years ago
    @SH286-LX268 Actually the ones who "wine and complain" are the ones who simply want a true battlefield game, not a call of duty Apex legends demon spawn. We like realism and fun, not flying across the map or hacking. It's simple.
  • SH286-LX268's avatar
    SH286-LX268
    3 years ago

    @dirtytamatoIt's different and it's not bad. Its not the apex legends demon spawn you think it is. And the most call of duty thing about this game right now are the people who cant admit i was right about what i said above. Your pidgeonhole methodology of generalities is outdated and transparent. You do not speak for all of us. "The ones" "We"? Some. Many. But not all. Definitely the loudest whiners. Battlefield franchise has always been wild in mp and a game that has gone over the top is fine for what it is gameplay and design wise. There are definitely issues here but a lack of class restriction is not the game breaker. Asking for a copy of Battlefield 3 in a near futuristic setting is me accurately vocalising what many people want. This game is not that and it is still great design wise. Have you tried Arma 3?... you are walkin down one of the exact predicted paths of people i spoke about in my previous post. I definitely think a near future BF3 should exist but so should this and im embracing this for what it has done well so far: being a fun wild experience. Legions of bird troopers and grapple hook men? Medics with healing squirt guns and tech-psy hacker regiments? Sounds future and cool to me. Best part is all the gadgetry in this game already exists IRL. That is literally this games cool gimmick. So ya chill lmao.

  • 0ld_yell0w's avatar
    0ld_yell0w
    3 years ago

    Please stop patronizing, there IS a lot more people that dislikes this game than likes it, statswise its the biggest mistake DICE ever delivered . Looking at playercount towards ANY bf in newer time. Heck BF2 even got a pretty good playerbase and this atrocity doesnt even get near 1,3,4 and 5. I dont like bf5 either but thats a personal preference more than the game itself.

    But be my guest if you find it funny running around like Woody from toystory.

    Its so wrong in many ways and as said above appeals to apex legends players more than the greater part of the now dwindling bf community.


  • @dirtytamato wrote:
    @SH286-LX268Actually the ones who "wine and complain" are the ones who simply want a true battlefield game, not a call of duty Apex legends demon spawn. We like realism and fun, not flying across the map or hacking. It's simple.

    you don't speak for me.  i like the specialist abilities.  the aesthetics of them suck but the freedom of loadouts paired with the specialist abilities are the best part of this game for me.  if/when they lock device combos i'll probably quit.  the ghost town servers will get worse because people who didn't like specialists won't come back and stay because the specialists aren't going anywhere.

  • dirtytamato's avatar
    dirtytamato
    3 years ago
    @Prof3ss0r_M1k3 Wow you were ready to be triggered. Read the begining of my post again and understand that I wasn't taking about you or speaking for you. If you like the game good for you, I'm happy you can enjoy it.
  • SH286-LX268's avatar
    SH286-LX268
    3 years ago

    @Prof3ss0r_M1k3See? This is why I'm asking DICE to give us a freedom loadout conquest 128 channel in season 3. They should do it for every gametype. All it requires is giving us another channel to live alongside a class based restriction channel (if they end up actually doing this for S3). If anyone is against this, they are literally anti-fun and hate the idea of other people being able to have fun in a different way. Let's see how many jerks expose themselves. Are we at 2 so far? I will probably quit this game too if it is not added in S3.

  • SH286-LX268's avatar
    SH286-LX268
    3 years ago

    @0ld_yell0w
    Let me make myself crystal clear for your offended self:
    Many of us want to play the current style of gameplay as is.
    Many people like you want to have class based gadget restriction gameplay.

    Simple solution, give us seperate gametype channels that are both official. Would this solution hurt you in any way?

    It's not "people that disagree with me are jerks". It's literally, people who don't want others to have fun or think different gamemodes / gamesettings gametypes can't exist in the same game, are jerks. Yes. And it's accurate.

    You're literally playing the part perfectly with your aggressive/violent stance.

    Guess we're at 2.

  • 0ld_yell0w's avatar
    0ld_yell0w
    3 years ago

    You simply cant let go of that affection calling people that disagree with you jerks ?

    DICE is NOT listening to anything but their own voices, they were asked to remove the specialists and put back classes, - they put specialists into classes ....

    I DO agree with you on the subject you mention towards 2 kinds of gamemodes "normal" and With "specialists" what ever they could be called, but that is NOT going to happen hence

    that would require way too much work on a game already left by most of the developers, read the other topics in this section and see how many players are leaving the game after latest "patch" - "upgrade" what ever.

    Have you personally observed ANYTHING from this thread being changed ingame because "we listen to the community" ?

    People leaving this game isnt jerks, they just had enough and as I posted earlier, they keep leaving even after said upgrade.

    The poster here is a long time player and also defended this game like a lot others who left, a few of the guys posting there also posted and viewed the stats of the playerbase which doesnt bode well for the game. The posters in that topic spends a lot of time on this and knows where to look for numbers regarding EA/DICE related games.

    https://answers.ea.com/t5/General-Discussion/I-m-going-to-call-it-quits/m-p/11872562#M136384

    So I might be one of two jerks waiting for a new Battlefield, because this isnt a BF game. And they are not changing anything gamewise to counter that.

    Go somewhere else and make youreself crystal clear - I would even think transparent next to invisible would be a cool idea.

  • EA_Darko's avatar
    EA_Darko
    Icon for Community Manager rankCommunity Manager
    3 years ago

    Hey all, when posting on AHQ please do so in a polite and constructive manner.

    It is never acceptable to post in a rude or abusive manner towards another user.

    Should this back and forth continue then the thread will be closed.

    Darko

  • @ruari2142 🤣🤣🤣actually I've been banned multiple times for saying stuff exactly like this. Dice doesn't allow any negative feedback on their core feedback forum.
  • Please don't close the thread! I haven't had my say yet!

    I understand that people dislike specialists, and I myself am not the biggest fan of them. But that's a totally separate issue to classes.

    I've been playing since 1942, So I've got some history with the class system. It's great in some senses, allowing players to get in and have some impact in a given role without much thought. But does the concept of "role" really make sense for Battlefield? The concept almost seems borrowed from MMOs, where you commit yourself into a given role (Tank, DPS, Healer). You pick your class and take on the responsibilities of that class. If you're a tank, you queue with DPS and Healers, and vice versa.

    But Battlefield is a sandbox, where what's required of you can change in an instant. Your squad can roll up to a flag and before you capture it, boom! a tank appears! In the old class system, if you chose Medic/Assault, you'd have no way to handle it. If you chose Engineer, you could; but then you'd be limited to SMG's and couldn't revive or heal teammates.

    This is just an example of a crappy lose-lose tradeoff you had to make in the older games. And there's plenty more. Lets say you want to do some sniping. Now you can't heal, revive, or give ammo, which means you have no real way to help the team.

    Being siloed into a single role doesn't make sense when the battlefield is constantly changing

    The freedom of being able to combine any main weapon, with any gadget, with any specialist is AMAZING. It's the class revolution this game has deserved for 20 years. Now you can revive fast AND shoot tanks. I've seen all kinds of creative setups, and it's fun to theorycraft and test new combinations. And you can still run the old classic class setups if you want! You can totally play Falck with a medkit, or Lis with a repair tool.

    In fact, I wish there was more redundancy built into the system. It's great that you can pick the Medkit to heal allies, meaning if that's something you want, you don't need to play Falck specifically. I wish the "Engineer" classes had a similar passive that could repair tanks (Hold button while standing next to them) meaning they can repair tanks with a different gadget. And I wish picking the stimmy pen would grant the "Medic" passive, giving fast revives.

    Players have always needed to make tradeoffs when picking their loadout. But in 2042, I get to make the tradeoffs I want. I never take a weapon I don't want, or a gadget I don't use. I hope every future game separates the loadouts in the same way.

    The arguments I've seen against it seem to be mainly based off principle "This is how it's always been". Or some bring up some "overpowered combinations". I'm sorry, an Angel with a sniper rifle is not overpowered. Even the only banned combination I'm aware of (Lis with Recoilless/FXAA) would probably be totally fine. Just think about what that player is trading away to commit into that role.

    If we do go back to the old system, you're going to see the same old stuff we've seen for 20 years.

    My dear friends, the year is 2022. There are more than 2 genders. There are more than 4 classes.

  • @Cecil_2gWhile I completely agree with everything you've written, I just have to say that I find it funny that people are still in the ICU because of the inclusion of specialists when in reality, it's just a 12 class system with extreme freedom at this point. I realise it's hard for some people to count past 4 but that aside, someone could surely create a portal experience which is just 2042 with classes but full cosmetic customization. That should be good enough for everyone else who doesn't like the current specialist gameplay in the main channel. Such a simple solution yet we seem to be here having to defend something we enjoy from pigeon-hole minded people who seem to request restrictions just for the nostalgia of it and no other viable reason.

  • ST1GUS's avatar
    ST1GUS
    Seasoned Hotshot
    3 years ago
    @SH286-LX268 interesting idea, another idea would be to read the AHQ user agreement part 6 (I think) and edit your post 😉
  • @ST1GUS I never said all people who request restrictions for nostalgia are pigeon hole minded. Im referring specifically to those who dont tolerate other play preferences. And no, calling intolerant people pigeonhole minded on topics in question is not an offense as its essentially a synonym of "stubborn" abd just not an offensive term. Pidgeonholing is unfair categorization. There are many kinds of gamers. Some people continually try to speak for all of them with sweeping generalizations. Thats pidgeonhole minded behaviour. "Everybody" "all" ""no one". Check out some replies to me for possible actual tos violation examples lol (we arent discussing TOS, just describing posts in relation to it k 2 vowel ppl?) Peace

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