Re: Does anyone actually think the railgun tank is fair?
@Man_iLoveFishing Dear, I'm far from being a pvp rookie lol. I'm a old retired pvp player, so I know what's going on here. It the very same old song I heard : people whining about the vehicle, weapon, class, car, champion or whatever is able to counter and take them down. I just don't need 600hours+ in pvp here, nor a K/D ratio to understand what's going on. I play the same game, the same vehicles, so yes I know what's about. This thread is about frustration, and it comes from a tank that actually counter choppers.
Agreed it's a shame they can take you down from their base, and spawnkill is a problem since years and years in every pvp games. Still what I see here are people whining because they got killed, whatever are their played time or " skill ". That's why I give my opinion, as you give an " I just got killed " opinion :/
Anyway, there is truth in this whining. I think that a good fix would be .. Just give railguns a bullet drop system at long range, so people will actually have to aim. And change spawn mechanics to avoid spawnkills like this.
Agreed it's a shame they can take you down from their base, and spawnkill is a problem since years and years in every pvp games. Still what I see here are people whining because they got killed, whatever are their played time or " skill ". That's why I give my opinion, as you give an " I just got killed " opinion :/
Anyway, there is truth in this whining. I think that a good fix would be .. Just give railguns a bullet drop system at long range, so people will actually have to aim. And change spawn mechanics to avoid spawnkills like this.