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With how stupidly broken AA rockets are right now, I think they first have to fix those along with flares and an early warning system. Then we can talk about balance changes.
- 4 years ago
Sounds like you want a infantry only experience and you can have that on Portal.
Yes it pops flares and hide like when you get shot you hide and heal. Sorry it wont stand still in the open.
Sometimes i think its overpowered sometimes i think its not. You have no idea the amount of lock ons you get in majority of servers. Making you fly around to kill 1 max 2 guys per minute. Stingers are way buffed compared with their bf4, bf3 versions.
Make miniguns useful and remove the zunis could be the answer.
But don't starting asking it to be balanced at the point a infantry player can solo it. They already did that with tanks.
Remember its a vehicle, its a mass destruction weapon, it is in the game to kill a lot, People ask for vehicles nerf since 1942 simple don't understand that,
5 minutes spawn? Every match is around 10 minutes and only 2 players could have the chance to fly the helos? No, thanks
- 3 years ago@mmmarttt When a tank doesn’t get destroyed with 3 c5 explosive it’s overpowered. When it can take every recoiled you can carry it’s overpowered. And if a helicopter can take more than one hit from aa for little 2 for big it’s overpowered. Period. There are way more infantry players on a map than vehicle players. Yet your vehicle payers turn in ridiculous kdr per game. Especially helicopters. Over powered.
- Man_iLoveFishing3 years agoSeasoned Ace
Lets nerf helis not to fly :/
- 4 years ago
saying that THE antiarmor wildcat has shortest range for locking on. have better time shooting aircraft down then locking on.
- UP_Hawxxeye4 years agoLegend
@abigor_lohaThe default gun of the Wildcat can shred helicopters to pieces once they get in range.
I decided to go back to the default gun after I decided I really wanted to hurt the enemy helis and the result was that anything that was in that sky which was hostile, had a rotor and was within a max range of about 400-500m got exterminated.In the downtime I also severely damaged (and routed) or destroyed a few "OP" hovercrafts too.
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