Forum Discussion

Re: The Nightbird's bug that lets it evade missiles without using flares is an issue

Isn’t it interesting how all the pilots kept quite about this one yet yelled from the rooftops about balancing lis missile. Almost as if the just want an advantage!!!

25 Replies


  • @Faydakin1983 wrote:

    Isn’t it interesting how all the pilots kept quite about this one yet yelled from the rooftops about balancing lis missile. Almost as if the just want an advantage!!!


    cry more crop

  • YourLocalPIumber's avatar
    YourLocalPIumber
    Seasoned Ace
    2 years ago
    @Faydakin1983 We're also not spamming the forum with the bug that allows AA missile one-shot the pilot with 50% chance and leaves the helicopter for the enemy team to enjoy
  • Faydakin1983's avatar
    Faydakin1983
    2 years ago

    Pretty sure if that existed every single wannabe flyboy would be crying in the forums about it so dice could save them again.

  • @Faydakin1983 Yeah it's pretty sad how they don't bring up bugs like this yet cry non-stop when people can shoot back at them because farming in a zero-skill vehicle is the only way they can get kills. They shouldn't be able to evade a locked rocket unless they fly behind cover, def needs to be fixed.

    Lis went from garbage, to boss, to now mediocre. She needs a final improvement where she's better than she currently is but not as good as before. It was pathetically easy to erase air vehicles which was great, and I get why she needed to be toned down, but not this much.

    The brief window where Lis was prime, plus the immense crying from weak pilots that came with it, revealed the true nature of pilots and just how brainless and garbage 99.8% of them truly are.

    Nothing says "zero skill" like Nightbird + 30mm cannon + rocket pods + crying because someone on the ground is able to counter with a rocket!
  • S3SSioN_SoL's avatar
    S3SSioN_SoL
    Seasoned Ace
    2 years ago
    @Faydakin1983 Literally nobody was quiet about this bug.

    I've said numerous times that the Nightbird needs balancing and bugfixing. It's still possible for the pilot to die from an explosion behind the aircraft. The Nightbird also still can't land and take off properly.

    Lis was broken, you can't deny it. I've also posted videos showing that she is now balanced and still very capable.
  • S3SSioN_SoL's avatar
    S3SSioN_SoL
    Seasoned Ace
    2 years ago

    @UNL1M1T3D_P0W3R  I did bring it up. I also brought up how the Nightbird has far better accuracy than even the anti-air tank.

    Lis is still good, I'm gonna make a montage of her missile destroying me in aircraft and one of me destroying vehicles with it.

    I've said it before in other threads too, try using the anti-air tank, it's very strong now.

  • @S3SSioN_SoL People shouldn't rely on an AA-tank alone to counter air, the nightbird in particular. Too many variables going on that makes the AA tank nowhere to be seen most of the time while the team is getting farmed by air.
  • On here quite regularly and never seen a single post about this bug that is apparently effecting helis so much.

  • Man_iLoveFishing's avatar
    Man_iLoveFishing
    Seasoned Ace
    2 years ago

    I cried about, but they also never fixed nb flip over. So, my trade rn now under the radar is  getting shot by recoilless or I flip over.

    And no, they didn't fix stinger shots out from cockpit. 

    Btw to op, it's dodging if you do it right. Nb is the easiest one tho, but still takes some time to understand. Every chopper can do that. 

  • VOLBANKER_PC's avatar
    VOLBANKER_PC
    Seasoned Ace
    2 years ago

    @S3SSioN_SoLLis may be balanced and very capable now on pc. But on Xbox it was already crazy difficult to hit a plane before the nerf (because turning speed was low unless you tailormake your controller tunings for Lis’ missile - at the cost of making infantry combat crazy difficult because your aim will be ultra twitchy)

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago

    @Faydakin1983 wrote:

    Isn’t it interesting how all the pilots kept quite about this one yet yelled from the rooftops about balancing lis missile. Almost as if the just want an advantage!!!


    Actually I think that it was a pilot that first brought up this bug/issue  all the way back in December 2021. 

    Nightbird Unaffected by AA Missiles - Answer HQ (ea.com)

    This is an issue that is affective the most the Pilot vs pilot gameplay where the one who knows how to exploit it gets to avoid the enemy IR missiles without using the flares which puts them at a tremendous advantage.

    This issue generally does not affect the ground to air missiles as far as I remember

  • Col_Larsen's avatar
    Col_Larsen
    New Ace
    2 years ago
    @UP_Hawxxeye why the heck has this not been fixed then ??? 2021 is waay back ! No wonder stingers suck ! DICE WTF !
  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago

    @Col_LarsenThis should not be affecting stingers. It was an issue that made Air to Air missiles loop around the small helicopters and self-destruct harmlessly.

    As about why it was not fixed yet.... your guess is as good as mine

  • DigitalHype's avatar
    DigitalHype
    Seasoned Ace
    2 years ago

    This bug isn't specific to Nightbird. In the inital release notes for the recently added "Below Radar" feature, it is NOT supposed to allow pilots to break lock by dipping below radar altitude. However, this is not how it is behaving and pilots are exploiting it to break lock.

  • @Col_LarsenDude, so there's the flarespam ánd the avoid-the-missile-bug ánd the current bug making the missile go straight, ánd the new class system making ammo (more rockets) rare.

    That's like a 4-layered EZ cake for the players who main airvehicles.

  • rainkloud's avatar
    rainkloud
    Seasoned Ace
    2 years ago
    @DigitalHype Not sure where you are seeing that. The notes say that it doesn't effect missiles that have already launched. Doesn't seem to say anything about not breaking locks.

    "Flying below 30 meters from the ground will now ensure that you’re immune to lock-ons from Vehicle-based weaponry.

    We are also reducing the height limits for Helicopters. Previously we have seen some instances of pilots flying high and unleashing havoc with very little response as lock-on launchers were unable to reach that high. This tweak helps bring those helicopters down to the ground (literally).

    This change does not currently affect Jets, or missiles that are already fired. We will continue to review your feedback in the meantime."
  • DigitalHype's avatar
    DigitalHype
    Seasoned Ace
    2 years ago

    @rainkloudGoing below radar (<30m) shouldn't cause a missle which already locked and has been fired before the aircraft was below radar to lose it's target lock. It is only supposed to prevent the enemy from establishing lock.

  • rainkloud's avatar
    rainkloud
    Seasoned Ace
    2 years ago

    @DigitalHypeSo I just tested it and it's COMPLETELY BROKEN. It's not supposed to effect Stingers but anything I fired at below 30m the missile just went straight (no tracking) as Task_and_Purpose mentioned. It's not supposed to break the lock of vehicles missiles already fired and it absolutely does. This isn't like 25, 50 or 75% of the time. It was 100% of the time I tested. What absolute garbage this is. How do you not test something like this?

    I'll do a video on it. Was it broken in 3.2 as well?

  • DigitalHype's avatar
    DigitalHype
    Seasoned Ace
    2 years ago

    @rainkloud

    I think we are in violent agreement. 🙂 I'm also saying it is broken for the exact reason you described. The below radar bug is present for all aircraft. Not just Nightbird. We notice it more with Nightbird because its easier to exploit with that one due to its speed and maneuverability allowing it to dip below radar after the locked missle is in the air.

  • DigitalHype's avatar
    DigitalHype
    Seasoned Ace
    2 years ago

    There is a bug report for this. But the submitter doesn't realize why it's happening. They even attached a video to the bug report. You can see the aircraft is hovering just above the 30m mark and thus the FXM is able to lock and fire. Then, just after he fires, the heli dips below 30m and the missle flys off. This happens twice in the video, back-to-back. and it's a transport heli in this case.

    https://answers.ea.com/t5/Bug-Reports/FXM-33-AA-Missile-misses-the-target/m-p/12353354#M25343

  • S3SSioN_SoL's avatar
    S3SSioN_SoL
    Seasoned Ace
    2 years ago
    @rainkloud I noticed this as well, but also noticed it is far more inconsistent in the latest update. Sometimes below radar losses an active lock, sometimes it did not. Hell, I'm always getting locked on lmao.

    Bare in mind, that the Nightbird bug mentioned here, is separate from this. The Nightbird bug has more in common with the old locked on missile bug from the game's launch, where the missile would just spin around the aircraft until it explodes dealing no damage.

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