Forum Discussion

Re: The Question of Aim Assist

Aim assist has been cranked up so much that it has become quite close to an actual aimbot, same with CoD. It's a skill equalizer and it has greatly lowered the skill curve. No program should do the aiming for you, it's just a legalized form of cheating to appease the console crowd.

FPS games with a controller is always sub-optimal, but there are much better and more fair ways to improve purely through a player's own effort and compete with M+K, like gyro aiming for one.

13 Replies

  • Moab23's avatar
    Moab23
    3 years ago

    I tested out the new PF51 pistol in a solo server against bots. Utterly shreds them. Take it into an MP match, however, and you run into console players who will, of course, instantly kill you as they're being blitzed by it. It really is like their TTD is twice as long, and their TTK is measured in nanoseconds. Constantly playing matches with 64 enemies and getting capped everywhere I go by the same handful of consolers. Two hit kill here, two hit kill there. Headshot, headshot, headshot. They're blatantly tracking through walls and obstacles, to the point they're finding you in hiding spots simply by looking near them. 

    Of further note is that the difference between my AM40s TTK, and that of a console players, is ridiculous. Their accuracy is likewise ludicrous for using the hi power ammunition, which will frequently run dry before a kill unless you land almost all shots. Of course, being console players, they just have to aim in the vague vicinity to land every bullet. Its how they keep surviving close quarters fights, or snap locking onto you as you ambush them from the other direction. 

  • Metal_Daryl97's avatar
    Metal_Daryl97
    Seasoned Ace
    3 years ago

    lol NO. I'm on PS5 and can confirm that the game doesn't aim for you in any sensible sense - the sticky aim assist (which is pretty much reduced sensitivity when the crosshair is on/near target) is nothing like an aimbot and the snap on aim assist seems to only kick in when the target is moving realy fast/ there are multiple moving targets close together/ the crosshair is really close to the target. The player has to do most of the job.

  • Moab23's avatar
    Moab23
    3 years ago

    @Metal_Daryl97 

    Except this isn't lining up with my bulk experience. I was testing aa setup in solo mode with the SWS. Short barrel, stubby grip, holo sight etc. Came across some bots inside the ship. Go into aim, fire, small movement from the bot makes the shot miss. Adjust, fire. Small movement makes it miss again. Getting the shot to connect with them with a quick scope in meant, on average, throwing down a few rounds. Now contrast this with a console player who, using the same setup, instantly beaned me in the head from a lower position, as I barely appeared near a railing, for a split second. That is not a fluke occurrence either. Something is letting them land shots more consistently, more quickly, than you can with mouse and keyboard. We're also talking about players under the rank of 30, sometimes under the rank of 10, pulling off these amazing headshots all the time. And the common denominator is that they are always on console. 

    Furthermore, in a round I just finished, I was grappling up the side of the ship, swinging to the side as I do to make myself a harder target. In that moment it takes to go up, a Rank 9 on console hit and killed me instantly...from 150m, with an M5A3 that only had a TV2 scope as an attachment. 

  • A_al_K_pacino_A's avatar
    A_al_K_pacino_A
    Seasoned Veteran
    3 years ago

    @Moab23 wrote:

    @Metal_Daryl97 

    Except this isn't lining up with my bulk experience. I was testing aa setup in solo mode with the SWS. Short barrel, stubby grip, holo sight etc. Came across some bots inside the ship. Go into aim, fire, small movement from the bot makes the shot miss. Adjust, fire. Small movement makes it miss again. Getting the shot to connect with them with a quick scope in meant, on average, throwing down a few rounds. Now contrast this with a console player who, using the same setup, instantly beaned me in the head from a lower position, as I barely appeared near a railing, for a split second. That is not a fluke occurrence either. Something is letting them land shots more consistently, more quickly, than you can with mouse and keyboard. We're also talking about players under the rank of 30, sometimes under the rank of 10, pulling off these amazing headshots all the time. And the common denominator is that they are always on console. 

    Furthermore, in a round I just finished, I was grappling up the side of the ship, swinging to the side as I do to make myself a harder target. In that moment it takes to go up, a Rank 9 on console hit and killed me instantly...from 150m, with an M5A3 that only had a TV2 scope as an attachment. 


    Just to be clear - you are complaining aim assist is really strong except when you test it and you can't hit a shot?

  • Metal_Daryl97's avatar
    Metal_Daryl97
    Seasoned Ace
    3 years ago

    If I remember correctly, DICE confirmed that snap on aim assist is turned OFF while using sniper rifles. In my experience, I've to be super accurate when using snipers, shotguns and semi auto/burst guns - the game definitely does NOT aim for me. I also see lots of players claiming that the sticky aim assist makes sniping harder.

    Many have reported getting killed instantly (by someone on different platform than them - eg pc vs console or console vs pc), which is probably because of bad netcode. Also, mnk combined with aim assist on console is definitely op


  • @Kunstula wrote:

    Aim assist has been cranked up so much that it has become quite close to an actual aimbot, same with CoD. It's a skill equalizer and it has greatly lowered the skill curve. No program should do the aiming for you, it's just a legalized form of cheating to appease the console crowd.

    FPS games with a controller is always sub-optimal, but there are much better and more fair ways to improve purely through a player's own effort and compete with M+K, like gyro aiming for one.


    Aim Assist is not doing what you think it’s doing. 

  • ATFGunr's avatar
    ATFGunr
    Legend
    3 years ago
    @SleepyWeasel68 Mouse input isn’t doing what y’all console players think it is either. Input lag has been a issue since the beta. Dice took 9 months to tweak aim assist to a level where it seems functional, yet PC players have had zero help from Dice to fix the input lag. So while you seem to think that the M&K is superior, I can from personal experience assure you that the mouse is not performing as it should. Throw in some desync issues with the 45mhz servers and play against a console player who can’t seem to miss, and you might have a faint idea why the PC players are frustrated.
  • Hey don’t get me wrong, I’m all for separate play. If I wanted to play against a PC player, I would’ve bought a PC.

About Battlefield 2042 General Discussion

Discuss the latest news and game information around Battlefield 2042 in the community forums.15,761 PostsLatest Activity: 6 hours ago