RMEChief
3 years agoLegend
Re: The Question of Aim Assist
@AngrySquid270 good info.
I don't know if DMRs will be too much different since those have lower RoFs than other weapons (outside of BSV).
It seems like it mostly affects SMGs, ARs, and LMGs. Higher recoil with high RoF. Since it seems the AA is stickier, you would assume there is some increased accuracy. For me, it is when I am a moving target. I am getting killed from 100+ meters away moving laterally from players with iron sights and 8 pixels wide to target me. It is like, after the first hit, all the other shots will hit regardless, every time. It doesn't matter what I do or where I am (behind cover). It just seems like the game says "one shot = enough shots for kill" at minimum TTK for weapon.
I will see if I can get waybackmachine to help and check out a few player weapon stats in each category.
I don't know if DMRs will be too much different since those have lower RoFs than other weapons (outside of BSV).
It seems like it mostly affects SMGs, ARs, and LMGs. Higher recoil with high RoF. Since it seems the AA is stickier, you would assume there is some increased accuracy. For me, it is when I am a moving target. I am getting killed from 100+ meters away moving laterally from players with iron sights and 8 pixels wide to target me. It is like, after the first hit, all the other shots will hit regardless, every time. It doesn't matter what I do or where I am (behind cover). It just seems like the game says "one shot = enough shots for kill" at minimum TTK for weapon.
I will see if I can get waybackmachine to help and check out a few player weapon stats in each category.