Rebalance of sniper ammo and/or adding ammo crates around map? - Update 3.2
With the latest change in BF 2042 getting access to ammo if you are overwatching objective from a distance you will run out of ammo relatively quickly, especially when using anything but extended magazines. The reliance on having a support player nearby isn't really practical in reality when it comes to any medium to long range shooting, and there is no guarantee that you'd get a support player in your squad regardless. Having to rush an area that is hostile and in combat as that is where your team is and hoping someone dropped an ammo box to refill, doesn't really work. It's fine encouraging that squad play, but it needs to consider the realities that come with what actually happens.
Not adverse to the class system change, but there has to be more changes than there were to accommodate the changes to how the game is played. In fact being pushed into a more recon role with the gadgets works quite well. But seems there are a lot of changes that are working against facilitate snipers actually being used at range, rather than close range quick scopes. Having an engineer have to build one or one being present at objectives would be fine, and a re-look at some of the ammo values for snipers with low capacity magazines should also happen. Was definitely a plus of Battlefield 5 being able to find ammo at certain locations on the map.
Haven't heard this being discussed much and is probably more a niche request. Actually sniping at range has been a staple of Battlefied and seems with the lack of ammo access, poor scope reticules with proper increments and no zero that they aren't really supporting that concept anymore which is a shame. Not sure if others have noticed this or not or whether they have spoken about it.