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@cso7777 wrote:
The big problem will be balancing specialists.
Apex legends is one long journey of balancing/adjusting skills of the legends and this could easily be the same for BF
We know that Dice has this one-size-fits-all approach and things that work in HZ will perhaps be very problematic in conquest.
This can also mean that the game is 'half-broken' a lot of the time, because some specialists will be OP, until their skills are adjusted. This will be an ongoing issue especially when Dice introduces more new specialists over time.
From history we know that Dice often are very slow to make adjustments to the game and this could end up be very annoying in BF2042. Now they not only has to balance weapons/vehicles but specialists also.
@cso7777 I just don't see DICE being able to balance every permutation of Specialist and gadget combination that the community can come up with when traditionally DICE couldn't balance individual weapons and vehicles in a vacuum reliably. Let us also not forget DICE's propensity to over-nerf when they do balance things.
Welp that just saved me 60 bucks.
Lets hope the next one they go back to actual battlefield.
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