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The big problem will be balancing specialists.
Apex legends is one long journey of balancing/adjusting skills of the legends and this could easily be the same for BF
We know that Dice has this one-size-fits-all approach and things that work in HZ will perhaps be very problematic in conquest.
This can also mean that the game is 'half-broken' a lot of the time, because some specialists will be OP, until their skills are adjusted. This will be an ongoing issue especially when Dice introduces more new specialists over time.
From history we know that Dice often are very slow to make adjustments to the game and this could end up be very annoying in BF2042. Now they not only has to balance weapons/vehicles but specialists also.
@cso7777 wrote:The big problem will be balancing specialists.
Apex legends is one long journey of balancing/adjusting skills of the legends and this could easily be the same for BF
We know that Dice has this one-size-fits-all approach and things that work in HZ will perhaps be very problematic in conquest.
This can also mean that the game is 'half-broken' a lot of the time, because some specialists will be OP, until their skills are adjusted. This will be an ongoing issue especially when Dice introduces more new specialists over time.
From history we know that Dice often are very slow to make adjustments to the game and this could end up be very annoying in BF2042. Now they not only has to balance weapons/vehicles but specialists also.
Not to mention they have a propensity for over reacting to balance issues that often ends up with them spending several months of work and patches on a single issue.
- 4 years ago@Noodlesocks like the Type 2A?
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