Request: Switch to main gun after grenades or...
After we throw a grenade, for the types that we Carey two, such as stun, it is really annoying to throw a grenade, then rush in to capitalize on the effect, but then realize that we hold a second grenade, and we die.
Can we switch to the main gun every time we throw a grenade (or use the under barrel) even if we have a second grenade, and not when the grenade count is ° 0? Or can have the option to whether or not switch to the main game in the options menu, for those who prefer throwing two grenades in a row?
I know... I should learn after the 10th time, but as a guy who uses all characters and loadouts as needed and the match, I go from HE, to incendiary, to smoke, to stun and different gadgets all the time and I forget what grenade I may have in hand when everything around me is exploding and I hear 200 steps.
Despite requiring that a player adapt, I think this is the more sensible idea from a game development point of view, and it should be standard.
I don't speak code, but just change that line of code from "switch to primary when grenade = 0" to "Switch to primary when grenade = current grenade count - 1" or "after the grenade is thrown".