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FoG__NL-Chaos's avatar
FoG__NL-Chaos
Seasoned Novice
2 years ago

Revive system idea (we need to change the system)

So whats up with this badge?

 

Why the .... am I the only one reviving people(or so it feels), everyone can revive but most of the time I get ignored, and when I use in-game voice chat(squad) just occasionally people react and revive me.

Can we not find a way to punish people for ignoring others that want to be revived?

As in something like:

  • When you run past a friendly who is downed more then 3 times, you get a XP decrease per kill all the way to 25 points or perhaps 50 points, this could encourage people to start reviving.
  • When you did not revive at least 5 people in a round you get 50% of the points that you earned.
  • Get a tag to your name for 2 weeks that says, Not a team player, or something like that so they are shamed a bit.

This really needs to be addressed as this badge is just sad, I knew the amount of revives badge would come and I expected it to be bad, but i thought it would be around 45% of players or so but not only 23%

And for those people who play long range sniper, yes I get it those would not revive people anytime soon, but we should think of something that would not exclude that class as otherwise everyone takes that class so they can ignore people. 

19 Replies

  • Skill4Reel's avatar
    Skill4Reel
    2 years ago

    When The Finals releases it will have an area for ranked and league play.  What this means is there will be a place in the game to go for people that want to use teamwork.  A place in the game where this kind of play style is expected from all involved.  That is what Battlefield has needed for some time now.  

    Helping your squad and teammates is how Battlefield is supposed to be played.  Why would all of these support options be in the game if this were not the case.  People from other games have come over here and turned every Battlefield game mode into team death match.  

  • @NL-Chaos Instead of focusing on how to punish a player, I'd recommend focusing more on how to reward being a good teammate.

    Personally, I just play how I'm going to play, but it seems like a lot of people are pretty motivated by points. So, I think it's a better idea to give incentives that way. After you revive 5 players, you receive extra points for every revive after that. Just use your idea, but reverse it a bit.

    Believe me, not getting revived is very frustrating. Just today I literally had 3 medics walk across my face instead of reviving me, while I was completely safe in cover. My body kinda had momentum when I died and landed in the perfect spot. Literally 3 medics, and 1 meter away... unbelievable.
  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    2 years ago

    @ElliotLH wrote:

    @NL-ChaosBut not all classes can revive everyone. If you're not playing Support then you can only revive squadmates. Also, how would it account for people who die out in the open where attempting the revive could mean the medic dies too?

    If you want to punish one class then all classes would need to be penalised for not playing their role.


    This exactly! Punishing is going to change just as much as rewarding it (which is currently the motivator), Nothing! 
    You can’t force random people to play according to your expectations.

    As @ElliotLH also described sometimes people die in locations where a revive just is not possible, but instead of respawning they wait out their time or still request a revive even. 

    And it will also not solve the rambo reviving, which is one of my gripes. People reviving you to get the XP, or in your case avoid the penalty, only for you to immediately get shot again because they did not secure the location first but just rush in to get the revive of. Similar I can’t change that behaviour from others.

  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    2 years ago

    @NL-ChaosOnly as support you can revive anyone. But if you play any other class you can only revive your squadmates but no other teammates.

  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    2 years ago
    @NL-Chaos But with this new knowledge do you now see why punishing other players (who don’t play support) for not reviving is unfair?

    Don’t get me wrong, I also get annoyed by supports in my vicinity who do not revive. But if we would apply punishment for everything that annoys me from other players half the server would end up with a negative score 😂
  • FoG__NL-Chaos's avatar
    FoG__NL-Chaos
    Seasoned Novice
    2 years ago
    @RanzigeRidder2 I agree well only medics class then and reward them more points for giving health(instead of reviving) as in medic pouches and syringe shooting.

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