Forum Discussion

48 Replies

  • hambaci_kuranger's avatar
    hambaci_kuranger
    New Adventurer
    2 years ago

    We also have Aim Assist on PC, but with more setting options and with a monthly payment 😉

    Aim Assist on console is very, very, very similar to what I described up on PC.

    .. and why does it exist? They think that console gamers are at a big disadvantage, so they have to "cheat" a bit.

  • Alethes's avatar
    Alethes
    Seasoned Ace
    2 years ago

    @RaginSam wrote:

    (...) If you truly played on PC for that long, and played at a high level, how on Earth do you end up preferring a controller to a mouse? It feels awful to me to use a controller once I got used to playing with a mouse. I grew up on console and played that for years. If I could only play shooters, but had to use a controller, I'd find a new hobby. (...)


    Well, the debate on the inherent difficulties in aiming with a controller vs. M&K is then over, isn't it...?

  • RaginSam's avatar
    RaginSam
    Seasoned Ace
    2 years ago
    @Adamonic Gotta love all these different aggressive tweaks to the assist mechanics so that the different input methods are “balanced”.
  • RMEChief's avatar
    RMEChief
    Legend
    2 years ago

    @RaginSam wrote:
    @AdamonicGotta love all these different aggressive tweaks to the assist mechanics so that the different input methods are “balanced”.

    It has no place in PvP games. Should be strictly for PvE and those with special needs. 

  • RaginSam's avatar
    RaginSam
    Seasoned Ace
    2 years ago
    @Natilla4Real It literally snaps your reticle quickly onto a target.

    Imagine a box around your opponent that's more than double their size, long as you're inside of that box, you crosshair will snap to them.

    The cooldown is how often that mechanic is allowed to pull you onto target. At 200ms, or 1/5 of a second, it will pull you onto target and refresh faster then you can kill someone in the game with most weapons. Basically, the cooldown doesn't do anything at 200ms.
  • Agent10_Alex's avatar
    Agent10_Alex
    Not applicable
    2 years ago

    @RaginSam wrote:
    @Natilla4RealIt literally snaps your reticle quickly onto a target.

    Imagine a box around your opponent that's more than double their size, long as you're inside of that box, you crosshair will snap to them.

    The cooldown is how often that mechanic is allowed to pull you onto target. At 200ms, or 1/5 of a second, it will pull you onto target and refresh faster then you can kill someone in the game with most weapons. Basically, the cooldown doesn't do anything at 200ms.

    It's not just snap that does this. In this game, from my experience, just turning on slowdown will cause you to snap aim while hip firing. You don't even need to ADS. And it will track a player as they run by you. Unless that's been changed, which I doubt.

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