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Daniel--Swenson's avatar
4 years ago

Some major adjustments to the NTW-50 is definitely needed

Hello.
 
After reading the recent blog post about upcoming updates, I got a little disappointed after reading what they plan to change to the NTW-50 sniper rifle.
 
Since they plan to reduce the damage against vehicles from the NTW-50, then they should up the range (1.5x of what it is now would be very good) and speed of it. I can throw a rock faster and farther than it can fire.
 
Currentiy I have to aim almost 20 times the zoomed-in scope height to hit someone only 300 meters away and that's definitely not good and should be changed. I have summarized some useful information below to adjust it and also not unbalance it.
 
The in-game description even says: "South African high-calibre anti-material rifle, designed for neutralizing engine blocks and gun emplacements. Able to destroy dreams at up to 1,500m."
 
 
It seems like the NTW-50 is inspired from the Denel NTW-20 weapon.
The Denel NTW-20 comes in three different variants according to Wikipedia. All three variants have different muzzle velocity and effective range.
  • 20×82mm | Muzzle velocity 720 m/s (2,400 ft/s) | Effective range > 1,600 m (1,700 yd)
  • 14.5×114mm | Muzzle velocity 1,000 m/s (3,300 ft/s) | Effective range > 2,400 m (2,600 yd)
  • 20×110mm | Muzzle velocity 820 m/s (2,700 ft/s) | Effective range > 1,800 m (2,000 yd)

To average all that info we have above: Muzzle velocity 846 m/s (2 775.59055 ft/s) | 1933 m (2 113.95451 yd). To conclude: The range stat should definitely be upped to 85+. I don't think there's a specific stat for muzzle velocity in the game, but the developers can probably very easily change that behind the scenes.

To the people that might think that this might unbalance the weapon, perhaps extending the animation for reloading and chambering a new bullet could fix that. To counter unbalancing it even more, maybe it could sway a decent amount when aiming down sight, so that you must hold your breath to take an accurate shot.

Please tell me what you think of my suggestion and feel free to upvote if you agree.

Thanks for reading.

28 Replies


  • @kregora wrote:
    @CyberDymeI tent to check less often, and comment less often as well, because the comments now, would be the same as the ones we made more than half a year ago.

    Indeed @kregora,

    Its the sad reality.

    This is a EA hosted forum and still there are truly nobody from EA with proper authority or influence who ever engages here in any meaningful way. 

    We have a lot of well meaning individuals and volunteers here, but there is zero traction back to the product team and the relevant developers.  Many upset customers comes here, ventures their opinion because they actually care and would want the product to be improved.  They stick around for a while but to no avail, so simply just gives up and moves on. 

    A terrible lack of care and attention from EA side.

    Thinking that just by ignoring the customers long enough, then the problem will go away.

    Such attitude and culture is toxic and should have no place, no matter the level of staff we talk about here!

    I am in one of the major shareholder groups and this is not going down quiet.

  • Hello.

    Thank you for commenting in the thread 🙂.

    I just want to make it clear that I don't mind the damage it does at all. If I were to choose between damage buff vs muzzle velocity and range buff, then I would pick muzzle velocity and range buff.

    Just look at the difference between these two videos that I recorded.

    FIrst one is the DXR-1.

    https://streamable.com/q3dyv4

    Then the NTW-50.

    I marked and aim at the same exact point as the DXR-1.

    https://streamable.com/tbdqs7

    The NTW-50 should be a laser. Where you aim, it should hit extremely fast, but with the same damage that it currently has.

  • Piabetic's avatar
    Piabetic
    4 years ago

    I still think they should revert the damage to how it was at launch, but make it so you have to be prone or have the bipod deployed on cover to fire.  Either that or make it wildly inaccurate if not.

    In BF5 the anti tank guns were fairly useless to use against tanks, but were still great against infantry but because you had to be prone to use them they were not in common use. I agree that the bullet velocity is stupidly low, but I guess if it wasn't then there would be little reason to use any other sniper rifle instead right?

    I managed to unlock it and get 4 or 5 days play with it before they nerfed it and it was fun, and not overpowered in my opinion.  With the slow bullet velocity I certainly didn't find it easy to be knocking moving air vehicles down despite seeing a few streamers doing so.  It was a great counter for those camping tanks and AA vehicles, now its a minor annoyance.

    This gun had a clear role but by nerfing it they have largely ruined it.  I got my 1200 kills with it and have hardly used it since.

  • kregora's avatar
    kregora
    Seasoned Ace
    4 years ago
    @Daniel--Swenson I totally agree, but the Battlefield games balance their weapons around game logic, not physics.
    Yeah, bullet drop is a real thing, but I don't need to worry much about it with most weapons or vehicles, in the 50-200m range.
    I always notice it when I use tanks in Battlefield, its so much different from the real-life experience.
  • Daniel--Swenson's avatar
    Daniel--Swenson
    4 years ago

    Here are the latest changes to the NTW-50 from 6th of June:

    NTW-50

    • NTW-50 High Power Rounds now cause intended damage
    • Added missing shell ejection effects for the NTW-50

    That's an improvement, but far from not good enough.

    Look at these two videos that I made. I compared the DXR-1 to the NTW-50

    First one is the DXR-1.

    https://streamable.com/q3dyv4

    Then the NTW-50.

    I marked and aim at the same exact point as the DXR-1.

    https://streamable.com/tbdqs7

    I made this comment too:

    "The NTW-50 should be a laser. Where you aim, it should hit extremely fast, but with the same damage that it currently has."

    I stand by that. I don't mind the damage that it does. I just care about the muzzle velocity and range. Those two are incredibly bad at the moment and they been that since launch.

     
  • CyberDyme's avatar
    CyberDyme
    4 years ago

    Hi @Daniel--Swenson ,

    You are probably after making it the absolute dream sniper rifle??    😀

    But if making it too perfect and too powerful even at range, then the vehicle whxres will be complaining loud again.

    We already have the long range precision sniper in the DXR-1, so I am OK to nerf the range on the NTW-50, as long as its good for its intended purpose, namely to be able to counter the armed vehicles.  That is a compromise I think we will need to accept for such gun that we can load as primary weapon.  E,g, the all mighty railgun we had in BF4 was 'only' a pickup weapon on the map, so we had limited ammo to do with.  And that also had a substantial trigger delay, which did not make that easy to shoot with at moving targets, though it definitely was a delight to use when good at handling it for taking out pesky choppers in midflight...

    But now back to the current weapon parameters for the NTW-50:

    - What is now the true damage it inflicts on e.g. a tank out at maybe a 50m range ?

    - What is the time it takes to reload it, before you can place a second shot at same target?

    Those two parameters are important to confirm if the NTW-50 is now back to do the job it was intended to serve for us in this game.  Because at game launch one could maybe argue the damage was maybe a bit too much.  But the time to reload was terribly long, so the vehicles typically were far away and out of sight before you could land a second shot on them.  So except if you dealt with an already severely damaged enemy vehicle, you rarely had the chance to take them out purely by your own means.  And after the nerf it became absolute totally useless.

  • The NTW honestly should have never been nerfed. It gave infantry a fighting chance against all vehicles. 

  • xXHappy_PuppyXx's avatar
    xXHappy_PuppyXx
    Rising Ace
    4 years ago

    The only thing the NTW is good for in a anti vehicle role is kill stealing someone else's vehicles kill. 

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