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@VME23Fair enough, but I would disagree to an extent. A "fully positive" video would give a inaccurate impression of any game with the issues that BF2042 has. It can be as simple as a opening line of "While this game has issues, I would like to talk about the stuff I do like." This in my opinion is nearly required in order to provide some form of "balance" to any video discussing any videogame (that has rampant problems). It would be disingenuous to simply post a video saying "I'm having a great time with this game (bf2042 or not)" without some form of caveat so as to not give the wrong impression of the game's status. This gives him the wiggle room to discuss what he likes without excusing EA/DICE's release (in the eyes of his viewers) which could embolden EA/DICE as they think they've "turned a corner."
If say this game released as good as Ghost of Tsushima or Demon's Souls remake, then you might have a point as far as a "only positive stuff videos" goes.
Scoring is on point tho. Another reason why players kept getting angry cause none of these scores are true.
- Twordy4 years agoSeasoned Ace
Forget about specialists for a while. Please explain to me then why such obvious design choices were not present in past battlefields.
Every weapon and explosive is available for each player right now in 2042. Why we have not been witnessing this revolutionary idea before. For ideological reasons, I don`t think so. More or like the entire Conquest was built around classes and their weaponry and abilities. Dismantling classes lead to complete chaos and lack of any balance in Conquest in 2042, only meta and ego-centric builds prevail in my biased opinion. The specialist with ego-centric gadgets, all explosives, and guns at disposal will only further undermine the idea(ls) of Conquest, in-game balance, and the concept of teamwork.
The specialist idea does not provide any additional net value into the Conquest formula with classes, quite the contrary. Most specialists and their abilities are grounded in Squad vs Squad scenario in other games. Not 32/64 Team vs Team scenario.
Classes as a gold standard in Conquest, Breakthrough, Rush.
Free for all - your own build system with any weapon at disposal, no explosives, additional med, ammo, or armor but slower movement to choose from as additional perk in Infantry-based TDM, SQTDM, DOMINATION, GUN MASTER, CHAINLINK, etc. So basically pure gunplay and skill are involved.
Specialists rightfully belong in Battle Royale or 5vs5 highly competitive game modes.
This is what I think after 25+ years of my experience in gaming, not only playing but running communities, modding servers and games, and so on.
- VME234 years agoNew Hotshot
@Man_iLoveFishing wrote:Scoring is on point tho. Another reason why players kept getting angry cause none of these scores are true.
Lol. Who buys a product based on some unknown media outlet reviews these days?
I'm starting to question the IQ of those ppl who do that.
Play the demo / beta, make your own opinion and then decide if the game is worth playing or not - it's simple, vote with your wallet not with what X, Y or Z says.
- Man_iLoveFishing4 years agoSeasoned Ace
@VME23Doesn't matter, it's guidance and confidence improvisation on market and people do follow when seeking information about game but that's just shortcut. But it's a lie.
- 4 years ago
Yall are the ones keeping this thread alive by responding to it.
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