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@ATFGunrYou're quite right, I don't know you, nor have I taken the time to read your other posts. I'm sorry if I was sarcastic, but I read your reply amidst someone suggesting it's all my fault, and another suggesting it was a skill problem.
I agree the Stealth was way OP; so is the Hind, and in some respects so is the Condor. I would, personally like to see more than one main battle tank in a map - I know we can have the EMKV-TOR, as well as the M1A5 / T28, but personally I'd like to have choice of second tank, as I'd still pick the M1A5 or T28 over the EMKV.
I enjoy flying, but don't always get the opportunity, so am happily seated in whatever vehicle is available. I tend not to run and jump around in firefights, simply because when I do, I'm always the first casualty. Like I said in another reply, I'm not 19 nor are my reflexes; I was playing multiplayer PC games for about 5 years when the franchise started in 2002, and I've been a fan ever since. Let's just say I earn my name well, and get called Grandad by some.
I tend to play support roles better, and let the younger guns bounce around all over the place 🙂 I can hold my own against some pilots, but there's clearly talent out there that I just cant shake off my tail. It's an age thing, but I still enjoy it.
I totally agree, there has to be balance, and the game at the minute doesn't seem to have it. When you consider that on some maps in BF5, there were 4 aircraft-carrier aeroplane spawns, 4 LVC spawns, not to mention a couple of tanks, 2042 seems, as you said, anemic for heavier vehicles. I'd also like to see a return to other weapons left out of BF for a while, such as BF3's M224 mortar. Indirect fire is something that tanks now have, but infantry doesn't; in my opinion it should be the other way round. There's something satisfying about a squad working together with a recon spotting, and a mortar providing support to the assault classes.
So please don't think that I'm just some hardcore pilot who wants to change BF into IL2 Sturmovik. I just wanted to suggest maybe the nerf went a little too far, and perhaps they could consider edging it back a bit.
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