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dev was in discord earlier and said they are working on this.
- mihasha894 years agoSeasoned Hotshot@AddyRazz I’m really hope that they will fix it 🙏🙏🙏
- claudiu1114 years agoSeasoned Scout@killCAMPERS stopped reding at jackfrags. Can't you form an idea by yourself?
- killCAMPERS4 years agoRising Ace@claudiu111 Excuse me? I referred to his video because he had visual proof of the issue. This is what intelligent people do to convey a problem with a product. They show visual proof. It has nothing to do with "ideas". The video was proof of the problem. Follow the thread.
Who do we need to see this because the hit reg and bloom is still off. This has been happening frequently and I recorded this in a game yesterday after after we have had update 2. The spread (bloom) is still not tight enough and the hit reg is not just an issue when lots of players are around because as you can see this was a 1v1 gun fight. Also there is no aim assist on Xbox series x. Here’s the link to the Clip 👇🏻👇🏻👇🏻
Product: Battlefield 2042
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number Nvidia RTX3090
Enter RAM memory size in GB 36GB
Are you using any software with an overlay? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? Conquest
Please select your region Asia, Australia, Europe, North America, South America
On which server did this happen? Unknown
When did this happen? (dd.mm.yy hh:mm) 27.11.21
Summarize your bug Hit box issues. Taking cover behind fully solid objects and still being shot without any part of the body available to be hit.
How often does the bug occur? Often (50% - 99%)
Steps: How can we find the bug ourselves? Play multiplayer and while being shot at move behind fully solid cover and will be hit regardless of the cover.
What happens when the bug occurs? death
What should be happening instead? At most minor hits to health but never death while behind fully soild cover
There must be a lag in the hit box that registers hits even when the character is no longer visible and behind solid cover where light arms fire cannot penetrate.
SVK is broken. (2042)
The SVK is only hitting in like 1 of 5 shots, even when the target is in the middle of the crosshair all the time. After the latest update It's almost impossible to use. It's like somebody has dropped the gun on the floor, and messed up all the sights. The SVK is already a slow fiering gun, so It need to be able to hit better then in the current build of the game. Please fix DICE
- Menphues4 years agoRising Adventurer
Well it looks like they are aware of it. No fix yet
Same issue on PS5 several times a day… ☹️
Game: Breakthrough SOLO COOP, Kaleidoscope (This info has nothing to do with the Hit Reg)
Weapons Tested: PBX-45, MP28, LCMG
Ping: 150-255ms (done on a phone hotspot, yes i was rubber banding and jumping about but its for testing purposes)
Notes:
1. Hitreg.. Worked extremely well on most occasions.. Sometimes id get random moments where i just got out of a reload and start firing rounds rapidly. Every single round prior to letting go of the trigger does not register. However allowing the gun to "breathe" makes it have the ability to obtain hitreg again. I was basically playing around with this with a mass of bots clumped together, understanding a bit how it worked.
2. Hit Reg appears to be apart of the Users In-Hardware input.. Or its done with extremely little data being sent. (?)
3. (QUESTION) Is the Client sending everything right? Or is the Client getting sent everything wrong? Like Blooming rounds hit the arm of a soldier, it splashes and hits multiple times on the user's screen.. but the Server doesn't see anything?
4. Grenades surprisingly are affected too with hitreg against soldiers.
5. Bots also have this error too surprisingly. I've seen a few times where bullets hit me, but do no damage.
6. Rounds are "Magnetic". I was shooting at the legs of a few AI Soldiers, and i was getting Headshot markers.. Or 1-2 Hit Kills. This was done with the PBX-45, LCMG, and MP28 and they received similar results, allowing me to get really rapid kills... However this just might be related to my ping,
7. Vehicles.. For what I've seen before this testing session, are NOT affected by this bug when it comes to On-Board Vehicle Weapons against Vehicles(MPAT-S,.50 HMG, 30mm Autocannon, etc) or Man-Portable Anti-Vehicle Weapons(C5, M4-Recoil, Fragmentation Grenades). Armor Piercing Ammo has not been tested for I am not a high enough level to play with it.
8. (QUESTION) DICE, if you do ever read this, could you explain (in dum-dum words, or summarize) how your Hit Registration works in BF2042 Compared to previous Titles?
9. On Orbital, Objectives C1-C2 is a bit lower than the outer water, and I think some invisible water source that was left in, and it leaves splashes everywhere when shooting at others. These splashes tend to completely void rounds being fired. (However, I only experienced this on Open Beta.)
This concludes what i know about the bug so far, Comment anything you think could be added toward the research of this issue, other than that, thank you for reading.
P.S. I love playing the game so far. I hope they keep the updates coming, It has great potential.
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