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Nade spam can happen in any contested area! When you have scatter grenades able to split into a half dozen, thrown from more than one source, XM3 burst rifles from more than one source both on a cooldown timer not ammo pool. RPG's, Then throw in the rest of the ordinance flying at you. APS is the only viable counter.
Beside doesn't an EMP grenade scramble the APS?
@JediMastaWyn wrote:Beside doesn't an EMP grenade scramble the APS?
In my experience not. You may have a chance to disable it when there is a wall between the APS and the grenades impact point, but my impression is, that the APS ignores most obstacles and line of sight requirements. I believe Zains Airburst grenades can take it out with their splash damage, when they explode before entering the APS activation range. But you need more than one hit.
- 3 years ago@kregora I may need to re test, but one of my go to set ups was Zain + EMP grenade. If the airbursts failed and I saw the rounds destroyed by the Sentinel I would dash a EMP grenade! Then repeat the airburst assault.
I'm sure I have a video of this somewhere.- kregora3 years agoSeasoned Ace@JediMastaWyn The trick might be to throw a grenade at a pint where it still affects the APS but isn't so close that the APS can shoot it down.
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