Forum Discussion

twistedantitank's avatar
3 years ago

Suggestion - Limit Weapons Available to Each Class

I'm happy to see they finally implemented the class system which has always been the backbone of Battlefield games. However, I'd like to suggest further improvement by limiting certain weapons to specific classes. For example, Assault should only have access to Assault rifles and Recon should only have access to Marksman or Sniper rifles. While the the proficiencies provide some benefits, they don't differentiate between the classes since they can all use the same weapons. 

23 Replies

  • cso7777's avatar
    cso7777
    Seasoned Ace
    3 years ago

    I think the free weapon choice is one the few good things in BF2042. Personally I hope this will stay in BF in the future.

    In earlier games (especially BF1 and BFV) some classes were pretty much 'shafted' on some maps, due to their restrictive weapon choices. Running a medic with a SMG on Hamada (/other big maps) in BFV were a joke, the same could be said for assault in BF1 with some of the maps.

    Also weapons-restrictions gave some classes pretty big advantages, in the earlier titles (assault in BFV, medic in BF4).

    The gadgets in 2042 were a problem, because everybody could run with a rocket-launcher, now things should be a little more controllable for Dice (not that they seem to be able "control" anything though).


  • @twistedantitank wrote:

    I'm happy to see they finally implemented the class system which has always been the backbone of Battlefield games. However, I'd like to suggest further improvement by limiting certain weapons to specific classes. For example, Assault should only have access to Assault rifles and Recon should only have access to Marksman or Sniper rifles. While the the proficiencies provide some benefits, they don't differentiate between the classes since they can all use the same weapons. 


    No.  I wish to use the gear for the person I play at the time.   no limitations.  The current class system is crap.

  • What if they limit the weapons to two weapon categories per class, assault ARs and SMGs, Support SMGs and LMGs, Engineer LMGs and SMGs, Recon Marksman and Snipers, with class proficiencies for them. You can choose other weapons but with a penalty of losing one of the three gadgets you carry. With a bonus proficiency and a penalty it would further incentivize you to choose the classes' weapon.

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