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@S3SSioN_SoLYou really hate that thing i see. You want us to throw sticks soon?
Tanks have thermal smokes and aps + irish sentinel aps. If you die to a nightbird agm, its on you. (being alone or don't know what to do). And jets have fast rate 30mm + agm that can kill in one run, especially now with pitching fix.
And for heatseekers or air radar, im glad that i can dodge them, cause its cheesy cheap killing.
Edit: Example, jet pulling air radars and turns around. Top gaming over there
- Metal_Daryl973 years agoSeasoned Ace
I'm a good jet pilot but only a decent/newbie nightbird pilot and must say that it is far easier to destroy tanks with nightbirds (especially if the 20mm cannons are equipped). Also, I feel that the jet's 30 mm is too much of a compromise (not very effective against small fast moving targets)
Not complaining tho, I've been using the nightbird more recently to bully TOR and wildcat users
- S3SSioN_SoL3 years agoSeasoned Ace
@Man_iLoveFishing I hate imbalanced or broken game mechanics. Such as what were the Jets which are now balanced against each other. Jets can't destroy a tank in 2 strafes, a Nightbird can in 1 flyby, that's broken. There's only one Helicopter that should have that kind of power and it's the Attack Heli in my opinion.
Also, you shouldn't be glad that you're exploiting a bug. Bugs like this is why air vehicles get nerfed into the ground.- Man_iLoveFishing3 years agoSeasoned Ace
@S3SSioN_SoLIt's not one fly by. It takes 4 agms to destroy a tank. And if tank has thermal and aps, fight will last for 3 minutes or even longer and that's only cause tanks is alone camping somewhere.
- S3SSioN_SoL3 years agoSeasoned Ace@Man_iLoveFishing Any competent pilot will bait out the APS. The 30MM Guns do a lot of damage in the mean time. The reload speed is way too fast so 4 AGM's is nothing. And it is 1 flyby, I literally did it myself.
- 3 years ago
@Man_iLoveFishing That's not true at all, why would you spread disinformation about how the game works?
Please explain how a tank survives against a nightbird with fast loading AGMs.
Tank has one smoke or one APS they can use to stop one AGM. Then they have a long cooldown that prevents them avoiding all follow up AGMs and then they are blown up.
The only way to survive is finding cover to hide under or hope someone else starts attacking the Nightbird.
- Man_iLoveFishing3 years agoSeasoned Ace
@Tank2042ManNo, if you use aps or thermal before first agm, fault is urs. If bird gets close and spins around you, you can machinegun it. And even if I hit once, you can dodge second with aps. Okay, I've shot 2, Now you still have that thermals. There, meanwhile my 3rd is loading, you have almost new aps. There, constant loop. Keep in mind, I don't use 20mm. And again, you can machinegun bird to critical or even to death. I've had very long fights against tanks.
Edit: people drive out of thermals also...
- 3 years ago@Man_iLoveFishing Ok good point. I use instant repair instead of APS.
Ok so how do I replenish health if I don't have instant repair?
Time for auto regen is fairly long, never timed it, because I always have instant repair reload which is much quicker.
If nightbird has 20mm they interrupt both instant repair and auto regen, so will you concede that nightbird with AGM and 20mm is OP against tank?
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