2 years ago
Thor Railgun Nerf
Been away from the game about 1 and a half year, came back a few weeks ago. I serioulsly reported some guys using that tank in the first week, sniping me from across the map while im high on the sky...
Oh no something that is useful against air power.
Quickly DICE ban it !
@Ai-Fluffy Oh noes, that's why you get spawncamped by air.
Launch it to the moon.
The problem with this railgun has been brewing for a long time.
He definitely needs to make adjustments. My suggestions to choose from:
1. Remove the ability to hold a charge so that the colossal damage is justified by the difficulty of aiming.
Or:
1. Reduce damage and adjust it from a distance. Eliminate the possibility of fatal damage beyond 300m for an attack helicopter.
Required in any version:
Active tank protection should absorb some of the damage from the railgun. TOR is a siege tank and its task is to operate at a distance; in close combat it should not have any advantages. In a direct confrontation with a battle tank at close range, a TOP with active protection will win 100%. In a collision with a battle tank, the active protection of the TOP will allow him to fire 2 shots with impunity, which will be enough to destroy the battle tank. This is why Active Defense must absorb some of the damage to give the tank a chance.