3 years ago
Transport Choppers
Hello, I hope you are doing well, I am making this post in regards to the Super Hind and Osprey, but more so the super hind. The super hind is simply over powered - it's tanky, can be repaired whi...
One of the first things we want to look at when we consider balance is check if the weapons that are supposed to be strong against the target are working properly. In checking the figures I noticed a long time ago that the IR and Radar missiles have horrible damage profiles against the Transport Helicopters. The IR missiles do 14 per shot while the Radar's do 8.6. The Wildcat IR missiles were recently boosted to 24 damage and given a fast lock time and the ability to fire in rapid succession.
However, the Jet and Attack Heli versions are still awful and coupled with a 1.5 second lock time and long delay between being able to fire the second missile the result is an indisputably underperforming weapon that, if boosted, would do a lot to help counter Transport Helicopters.
The other big issue is the on board repairs. They are RIDCULOUSLY fast. It repairs at about 2.8 damage per second. Within about 5 seconds you can totally negate the damage done by an IR missile from a Jet or Heli.
I would propose:
I think the combination of these changes will help Transports and the Nightbird to return to the intended roles of Transportation and Light Air Attack respectively.