Forum Discussion
BFB-Praetorian
2 years agoSeasoned Veteran
@Straatford87 I've been enjoying the return of classes, I love those moments (quite rare) when a team of people synchronise their abilities to accomplish a goal.
I'm already being revived more and objective areas in particular now have more ammo/medic crates.
Still not sold on Mackay. The grapnel ability is just too powerful in how it manipulates the maps. This is probably going to be unpopular but I'd just remove him.
Also for true distinction between classes we need to lock in weapons. Maybe leave the technical weapons (is this the right name?) like DMR's and shotties open for all.
Since 3.2 dropped the desync between TTK/TTD has become even worse and despite loving the class return I'd happily see 3.2 rolled back and see the TTK/TTD returned to it's terrible but better than 3.2 state.
Despite this issue being one of the most asked questions on your 'ask the devs' podcast it was completely ignored, can you tell us if anything is in the works?
It's the most fundamental part of a shooter and as of 3.2 it's still utterly broken. The Dev's should be focused on this before anything else or you'll never entice players back.
I'm already being revived more and objective areas in particular now have more ammo/medic crates.
Still not sold on Mackay. The grapnel ability is just too powerful in how it manipulates the maps. This is probably going to be unpopular but I'd just remove him.
Also for true distinction between classes we need to lock in weapons. Maybe leave the technical weapons (is this the right name?) like DMR's and shotties open for all.
Since 3.2 dropped the desync between TTK/TTD has become even worse and despite loving the class return I'd happily see 3.2 rolled back and see the TTK/TTD returned to it's terrible but better than 3.2 state.
Despite this issue being one of the most asked questions on your 'ask the devs' podcast it was completely ignored, can you tell us if anything is in the works?
It's the most fundamental part of a shooter and as of 3.2 it's still utterly broken. The Dev's should be focused on this before anything else or you'll never entice players back.