Forum Discussion
@Straatford87
What do you like?
- Being able to tell ones role and knowing their set of gadgets on the fly allows easier teamwork.
-
What do you dislike?
- Assault class doesn't bring anything to the table now. How do they contribute to teamwork?
- Not enough tracer dart or soflam use
- Ammo crates are hard to find.
- Transport Helos flares last way too long.
Anything you'd like to see changed?
- Give assault ammo crates
- Give recon tracer dart as their class item, or make it selectable between tracer and beacon.
- Reduce Helo flare duration
- I liked reduced weapon options for classes, now you have a lot of medic snipers just dropping themselves ammo.
- Why is LMG a engineer item? Make it SMG / Marksman rifles.
- Boris turret is still pretty useless...
- 2 years ago
@DeltaDude208 wrote:@Straatford87
What do you like?
- Being able to tell ones role and knowing their set of gadgets on the fly allows easier teamwork.
-
What do you dislike?
- Assault class doesn't bring anything to the table now. How do they contribute to teamwork?
- Not enough tracer dart or soflam use
- Ammo crates are hard to find.
- Transport Helos flares last way too long.
Anything you'd like to see changed?
- Give assault ammo crates
- Give recon tracer dart as their class item, or make it selectable between tracer and beacon.
- Reduce Helo flare duration
- I liked reduced weapon options for classes, now you have a lot of medic snipers just dropping themselves ammo.
- Why is LMG a engineer item? Make it SMG / Marksman rifles.
- Boris turret is still pretty useless...Dude, there are so many things wrong with your comment here:
1. They should do away with the Specialists as a whole completely. I don't believe that such a feature should exist in a Battlefield game, as the series is based around large-scale battles with over a hundred players divided into two sides that work together to use their teamwork and coordination to defeat the opposing side; in short, battlefield is too large-scale and warzone oriented for such a ridiculous feature!
2. Why on earth would you want engineers using SMGs and Marksman rifles?!? Engineers have always been anti-armor oriented! If I was going to give the Engineer Class a primary weapon to use, it would be any small-arms fire capable of damaging enemy vehicles and whatnot. This is why I always used either a Assault Rifle with an under-barrel mortar or that one Sniper rifle that could damage tanks When I was playing as an Engineer in 2042.
3. I agree with what you said about reduced weapon options for classes; I personally think the only class that should have access to extra ammo should be Support. Not Assault!