RayD_O1
3 years agoHero
Update 3.2 Feedback
So the update is currently downloading (5.59Gb on PC) lets hear everyone's thoughts / feedback after you have played a few rounds.
So the update is currently downloading (5.59Gb on PC) lets hear everyone's thoughts / feedback after you have played a few rounds.
The Repair Perk is making HIND and Little Birds IMPOSSIBLE to kill, it takes at least 3-4 players as a squad to hit them sequentially now. AA Wildcat cannot kill them with combo AA/Guns, like prior.
Even jets cannot kill a hind if it has 2 Crawford guys on torches. even the TOR takes 4 shots now to kill a hind if 2 Crawford repair guys are pax. Repair Perk should be disabled if airborne or at least nerfed. Definitely a Negative effect there.
first huge negative for me as both Infantry and Vehicle driver.... just witnessed a hind and little bird easily dominating a round with 100 kills
@Ironhead841 wrote:Probably too early to ask for any substantive feedback yet as I think things will have to shake out a little first, but LOL @ these forums right now.
Indeed, it will take some time to be able to give more constructive feedback based on experience, but it's interesting to gather players initial feedback, good and bad.
Who is your go to specialist now. ?
I'm still experimenting the new map and new patch, but one big downside of this update is restriction on ammo crate... Can't supply my squad, now dependant on frags and small ammo packs to resupply...
Even worse, the ammo crate is restricted to Support Class... Support class where we can pick Angel (who's already a walking ammo crate). It's redundant for Support and I can heavily feel the loss on other classes : I hope this point is going to be revewied soon !
Another point : no more customisable loadout but we're incited to pick specific weapons when playing specific classes (new bonuses)... Sadly, 4 classes in the game, each with a different kind of "preferred weapon" => that leaves a lot of weapons out of our scope...
I'll need a couple more hours to test and get a properfeedback : see you in game !
@Psubond wrote:
@Adamonicwhat mags are you using (drum mags?) does it do it if you switch mag types?
inquiring minds want to know
Drum or Extended. ADS time just feels off, not really because it is slower, it just seems it is not in sync with other movements, so if you jump or crouch then ADS it feels like it takes forever.
I don't know yet, but probably still gonna be Falck or Angel same as before the patch.
Did they went ahead with the horrid idea of nerfing the ads speed of guns with drum mags?
@Ironcastl Ah, don't worry. I'm sure the vocal bunch who wanted all of these classes will be playing the game non-stop so we'll have lots of full rounds to experience it.
/sarcasm