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BR-DuaneDibbley's avatar
BR-DuaneDibbley
Seasoned Ace
4 years ago

What is the 'right' player count for Conquest in a Battlefield game (128 or 64)

I would like to start (yet another?) discussion on the 'best' player count for the Conquest game mode in BF2042.


I am myself are strongly in favor of 64 players (even leaning towards less than that, say 48). I have good reasons why I personally think that this has many advantages over the 128 player modes we have now. I also think that many are objective and that even the best map design will not change the fact that 128 is too much.


I know that many of you agree, but I also read the feedback that 128 is much better (but after I replied with the arguments why I think that this is just based on feeling, I never got good arguments why 128 indeed would deliver the better 'Battlefield experience').


So, these are my arguments why I think 64 player maps will be the better and why 128 is definitely too much (for Breakthrough I think they are anyway leaning towards that, so would only discuss Conquest):

  1.  For 64 players, we can reduce the map size, which would: 
    • give us better performance (I guess, nobody will disagree here as you can just try this out in game right now) and
    • would result in more maps for us to play in the end (it takes less time to make a smaller map, so you can make 2 or even 3 maps with the same effort it would take to make one of the huge map we currently have)
  2. It would make the fights less chaotic. Battlefield is not a milsim and more arcady than we care to admit, but once a match has reached a point where the fight focuses around one or two capture points (which is always the case for Breakthrough), there is no way a PTFO player will enjoy the fight anymore. The only people having fun by then are people shooting from far away into the contested flag area or using vehicles to harvest easy kills by randomly shelling the area almost the whole enemy team is by then located at.

I personally enjoy a more fluid experience (with high FPS and less lag) -> see point 1), more content (aka maps)  -> see point 1) and engagements I can control as much as possible -> see point 2). Because of that, I strongly favor 64 player modes on smaller maps.

So, what is your favorite player count? If you think, 64 players is to way to go for Conquest as well, do you have other reasons than the ones I listed?


In case you think 128 players is better, which of my points above do you think is wrong and especially: why?


I am completely willing to admit that I might be missing something and that I am wrong about this, but I never read any good argument other than '128 players were promised, I want it, it is better!!!1!oneeleven!1!!'.

So, if you have a good reason why 128 is better and why you thing I am wrong, I am looking forward hearing them!

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