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NekoNoShingekiV's avatar
NekoNoShingekiV
New Traveler
4 years ago

Why heli should be nerfed

I will explain the environment regarding aircraft vs. infantry by contrasting it with the BFV.
In the BFV, all aircraft were fixed-wing. Certainly, bombers and some fighters had powerful means of attack against infantry. However, they had the ability to control the infantry in an instant, or "point", due to the linear paths characteristic of fixed-wing aircraft.
In BF2042, on the other hand, there are indeed fighters, but the aircraft are mostly helicopters. Stealth helicopters and nightbirds with skilled soldiers on board have the power to overrun infantry, and their movements are unrestricted. There is no need to return to the HQ for resupply, and with only a slight cooldown, the "surface" is controlled in both time and space.

Other issues are as follows:

There is also the problem of helicopters from each other's teams not engaging each other as a gentleman's agreement and attacking only infantry and ground vehicles.
Also, aside from Wildcat, even if an infantryman tries to defend himself against the air, only a limited number of people can do so with the M5, TGM, TOW, etc., and the FXM is a burnt stone even when used alone. Also, aircraft soldiers who are somewhat good will identify the source of the launch and eliminate it immediately.
If skilled soldiers do not focus on anti-aircraft, infantry will be overrun, but it is painful for skilled soldiers to have to put up with the non-aircraft experience.
It might work if they form a party and use FXM or other anti-aircraft, but it is not always possible to form a party.
If you want to force the use of flares, Sundance's anti-armor grenades are sufficient, but their disappearance due to a bug is fatal. (I feel it is unfair as I too have been confiscated.)

I will then explain how the problem should be remedied.

First, restore the supply system for vehicles in general (or even infantry). This will reduce "surface" control in terms of "time". Alternatively, increase cooldowns even more. If there is strong opposition, perhaps increase the firepower of helicopters.
Next, add a relatively low difficulty anti-aircraft gadget with high initial velocity, good ballistic characteristics, and a close-in fuse, such as the Fliegerfaust, or add a specialist with that capability. However, the range or power should be curtailed.
Finally, improving the air-to-air capabilities of fighter aircraft may help deter

Just to be clear, I insist, I understand the "PTFO" of BF and that it is inevitable to be overrun by aircraft in the process. That said, I do not condone being overrun by helicopters to this extent.
I don't mind being attacked and knocked down by helicopters at a rate of 1/32 or 1/64 per attack, but to be attacked incessantly is unacceptable. It is acceptable to be sacrificed for the victory of your side, but it is unacceptable to be overrun by the enemy as if you were eating a snack.

summary

  • Nerf the helicopters.
  • Give the infantry a deterrent that is more powerful, can be used by anyone, and is effective alone.

Thx.
I used an automatic translation, so please ignore some mistranslations.

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