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@BabeyFacemovement speed is only a problem for bush wookies who won't leave spawn. i'm old and have * reflexes now and even i can handle normal engagement ranges with current speeds. if everyone gets slowed down they will just be sniper bait
- 3 years ago@Psubond “if you slow things down in 2042 we will be sniper bait”.
The legendary success of BF1 and BF4 say otherwise.- UP_Hawxxeye3 years agoLegend
@Zhukov211bf1 was not a sniper bait?
I remember being shot by constellations of sniper glints
- 3 years ago
@UP_HawxxeyeThere was like 20 sniper weapons in BF1 at launch plus spotting flares being tied to the class. Of course more players would be playing sniper.
Are you suggesting that 2042 is a superior game compared to BF1?Fun fact, a vast majority of the time in those games the team that had the most “outer most edge of the map snipers loses” any given Conquest, Frontlines, etc type PTFO match.
- 3 years ago
@Zhukov211 wrote:
@Psubond“if you slow things down in 2042 we will be sniper bait”.
The legendary success of BF1 and BF4 say otherwise.those games had maps with cover
- kregora3 years agoSeasoned Ace@Zhukov211 Do you know what made BF4 so successful?
They had maps that provided lots of concealment and cover, and not huge amount of open "shooting" range flat lands.
I know of only one way successfully slow down the game, and that is to enable friendly fire, and to disable 3D spotting. But the design state of battlefield even makes that impossible.
This is the Battlefield title made of left over Battle Royal components, and this is nothing that can be fixed easily, if at all.- DigitalHype3 years agoSeasoned Ace
@kregora wrote:
@Zhukov211Do you know what made BF4 so successful?Yes. Bigger budget. More time spent by experienced developers who took the time to hand craft and polish fine details of every area of the maps. Developers and testers who were passionate about getting it right and truly enjoyed playing their own game and took pride in it.
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