Forum Discussion
@EA_LeeuwHi Leeuw, could you please explain why major game altering bugs in breakthrough (BF2042's most populated game mode after Conquest) are being ignored?
The situation is as follows:
Breakthrough defenders can not spawn any defensive vehicles in any sectors, resulting in a 1-sided slaughter of typically...
2 Tanks, 1 Attack Helecopter, 2 Transports, ~3-5 Jeeps/Hovers
vs
2 Jeeps/Hovers.
Moreover, the Breakthrough game mode has reverted (SUSPICIOUSLY UNINTENTIONALLY) to historical 128-player map layouts, which were changed after SIGNIFICANT community outcrys to a 64-player layout (and it IS currently a 64p mode).
Thus, the "infantry-close quaters" game mode with intense action (when it had the 64p layout) is now an ABSOLUTE 1-sided slaughter of grand open fields which defenders can only cross on foot.
In short,
Why is EA ignoring a bug that literally undoes EVERY POSITIVE CHANGE MADE TO THE GAME-MODE while simultaneously ENSURING A 1-SIDED VEHICLE STOMP ????
We know it isn't you personally, @EA_Leeuw , but seeing major issues persist completely unacknowledged for a week+ through a major gamemode is VERY POOR AWARENESS/MANAGEMENT, and we'd like to get attention through some means...
This is the official forums, the official bug report section, and the community can't get the most basic of responses???
https://twitter.com/bfbulletin/status/1527201797382848513
8/2/2022
On Breakthrough Defender --- no air vehicles availabe at any point.
PC.
- EA_Leeuw3 years ago
Community Manager
Hey everyone,
Are you still experiencing this issue since the release of Update 1.2?
- 0_Katsui3 years agoSeasoned Ace
@EA_Leeuw wrote:Hey everyone,
Are you still experiencing this issue since the release of Update1.2?
Questionable. I think the bug has been fixed, however there are no attack helicopters for either attack/defense on Kaleidoscope Breakthrough, and there were two attack helicopters for the attacking team on Manifest sector 1 while defense had 0.Kaleidoscope "might" be intended, though we always had them previously?
Manifest giving the attacking team 2 immediately on sector 1 already however, ... what on earth? We don't even make it to the objectives to defend, and they're already slaughtering us out in the open from our starting point.
Is this stuff intentional or does it resort back to some selection bugs?