Devs: Fantastic job. Just fix…
1) Spam Defibrillating is too easy. Give it a cool down or maybe a certain quantity of charges before the “battery runs out.” Would t even mind if it’s reloadable via ammo drops.
As it stands now, it’s just a little too easy for 1 medic to sprint through a horde of bodies and rez half a team in like 5 seconds.
In the right hands, I think it’ll break Breakthrough in the future.
Feels like i’m watching a sea of undead reanimate before my eyes sometimes.. and becomes unstoppable against a team that does it really well.
2) Sometimes spawning on a friendly tank puts me under the tank.. and I can’t move.
3) Not a glitch per se — but want to echo that some of the guns do feel .. maybe a little too easy to use? I worry that it’ll get extremely sweaty in the future.
I think they ought to be tough to manage in keeping with bf3 and 4.
Also, its hard to put my finger on it, but I feel a sort of detachment from my gun while shooting..
i don’t know if its lack of vibration, hit markers, or what.. but it feels … off somehow? Like I’m watching someone else shoot?
I want to be able to “feel it” more both when firing and when getting hits/kills. I know thats super vague- but its a strangely intangible thing. Like a song that doesnt sound quite right.
OVERALL GREAT WORK!!
I think you’ve delivered the Battlefield we’ve all been hoping for.