Invisible Enemies
One of the most consistent, and frustrating gameplay issues that I experience is what I refer to as invisible enemies, or enemies that do not appear until after they have killed you. And it is not uncommon that when you do see them prior to being shot, your trigger will not function (feels like a sponge). That seems to indicate that you are already dead on the servier but it has not registered yet. What is the techinical reason for what I have described and can it be fixed? I use a PS5, and have high speed xfinity service, if that make any difference.
Another issue that may be related is that there is no credit given when damage is done by a weapon that is discharged prior to being killed. It seems like once a weapon is discharged whatever damage it does should be registered, even though killed prior to the actual detonation of the weapon.
Since the top isuue listed here is so common it makes gameplay take away from the otherwise good improvements that have been made to the game. Any explanation and attention to this will be appreciated.