My working theory behind this issue is that the title sequence (splash screen & text etc) are objects that are failing to load for some reason (duh).
Initially I thought this may be DNS related, however after monitoring using several methods (wireshark, sysmon, netmon, switching DNS providers etc) this doesn't appear to be the case. No DNS failures, NXDOMAIN's or anything like that.
Ive also tried decrypting the traffic between my client, specifically outgoing/incoming HTTPS requests but it doesn't look like the title sequence is loaded over HTTPS so sadly nothing there.
Holding off trying to figure this out any further as I am mildly worried all these attempts to intercept the game data may trigger something with EAC.
Is someone able to comment on how the title sequence is loaded? If it is live (ie over the network) or from the local disk, it may help figure out what is causing this randomly as its really hard to replicate this problem :-(