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Re: Directx Error (CreatedCommitResource),(Invalid was passed to returning fucntion)


@4K11R4 wrote:

Hello,

     I am sorry If I was not clear enough. This is not: " Fantastical reasoning. " I am not here to argue with anyone. The point I am trying to make is that the OFFICIAL documentation clearly states ONLY:  " Windows 10x64 ". That is it. Nothing more. They have indicated to the customer that if you have Windows 10 and it is the 64bit version that is all you need. This. Is. NOT. TRUE.

     As you clearly state: " D3D12 was split into core and loader (d3d12core, d3d12) in an update for 1909... " E.A. / Dice DO NOT specify that you have to have 1909 or greater. Or any version for that matter. Hence the attached screenshots. The ability to utilize Agility is dependent on specific versions of Windows. You yourself made this clear. If you have an older version of Windows 10 x64 that cannot utilize the benefits of Agility the application will not work.

     I will not refrain from telling people about the errors, bugs and outright lies being told to them.

4K

     


If you aren't on 1909 or later at this point in time, you the user are at fault.

6 Replies

  • CrisURace's avatar
    CrisURace
    Seasoned Rookie
    4 years ago
    @Squa11_Le0nhart Yea sorry for not updating to a windows version that breaks stuff on my PC and I can't work ( everything I have is licensed so no pirated s*it here) . The f**kin beta worked, ok?
  • MTxE_SWINDL3R's avatar
    MTxE_SWINDL3R
    New Traveler
    4 years ago

    Beta worked for me too. No problems.

    Time of this report: 11/12/2021, 11:46:53
    Machine name: CURTIS-PC
    Machine Id: {2A22D7C2-F0FD-432C-A131-89D7C4F45C94}
    Operating System: Windows 10 Home 64-bit (10.0, Build 17763) (17763.rs5_release.180914-1434)
    Language: English (Regional Setting: English)
    System Manufacturer: Gigabyte Technology Co., Ltd.
    System Model: Z87X-UD3H
    BIOS: BIOS Date: 08/03/13 07:48:04 Ver: 04.06.05 (type: BIOS)
    Processor: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Memory: 16384MB RAM
    Available OS Memory: 16270MB RAM
    Page File: 9186MB used, 23468MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 12
    DX Setup Parameters: Not found
    User DPI Setting: 96 DPI (100 percent)
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    Miracast: Available, no HDCP
    Microsoft Graphics Hybrid: Not Supported
    DxDiag Version: 10.00.17763.0001 64bit Unicode

  • Macavity1's avatar
    Macavity1
    4 years ago

    I upgraded from Windows 10 LTSC (10.0, Build 17763) (17763.rs5_release.180914-1434) to the new LTSC 21H2 that just came out yesterday/today.

    Now I'm on Windows 10 LTSC 21H2 (10.0, Build 19044) (19041.vb_release.191206-1406) and everything works flawlessly.

    I assume that EA/DICE just decided to make some older builds unable to play the game for launch, even if the old builds worked without issues for beta.

  • Squa11_Le0nhart's avatar
    Squa11_Le0nhart
    Seasoned Novice
    4 years ago

    Agility sdk enables newer debugging features, as well as guarantees access to Shader Model 6.6 and Feature Level 12.2 capabilities such as sampler feedback and DXR 1.1, mesh shaders and wave sizes more compatible with the RDNA2 architecture (a few of which are exposed by DX12 Ultimate)

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