Forum Discussion

Re: Hit reg issues, TTK vs TTD inconsistency post 3.1 update

@pecmeserp 

I've just started checking those and I am experiencing the same, client side will show 5-6 hits server side only sees 3-4, its's a problem.

2 Replies

  • pecmeserp's avatar
    pecmeserp
    Seasoned Veteran
    3 years ago
    @Ironhead841 Went back to BFV for a couple of games, same problem there. And the tickrate is 60Hz, but still sometimes the server doesn't register hits.
  • OskooI_007's avatar
    OskooI_007
    Legend
    3 years ago

    https://twitter.com/DRUNKKZ3/status/1600162842191155200?cxt=HHwWgMCq-Y_o9bQsAAAA

    Apparently the damage log isn't 100% accurate. I also believe shooting vehicles with bullets registers as a client-side hit but not as a server-side hit.

    I'm not trying to gaslight anyone into believing there isn't hitreg errors. There clearly is as demonstrated by JackFrags and many other community members. It's even been proven that incoming damage doesn't add up to 100% health either.

    That's why Florian states video footage is needed along with the network graph in order to properly interpret the data.

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