Forum Discussion

Hedgeson's avatar
4 years ago

TOW projectile position affected by tank turret rotation

Product: Battlefield 2042
Platform:Steam-PC
Please specify your platform model. PC
AMD or Nvidia Model Number NVIDIA GeForce GTX 1070 Ti
Enter RAM memory size in GB 32GB
Are you using any software with an overlay? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? Conquest
Please select your region North America
On which server did this happen?
When did this happen? (dd.mm.yy hh:mm) 29.12.21 8:30
Summarize your bug Gunner projectiles on tanks are affected by the rotation of the tank turret AFTER having been fired. Tow missiles, rocket pod rockets and 40mm grenades rotate mid-air with the rotation of the DRIVER turret. It seems the projectiles' XYZ position are referenced with the turret instead of the world/map.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? One player spawns a tank with a TOW gunner secondary. Another player enters the TOW gunner position. The TOW gunner fires the TOW. When the DRIVER rotates the turret, the TOW will slide midair following the turret rotation.
What happens when the bug occurs? Projectiles slide side to side in the air, following the aim the tank gun. If the tank main gun/turret rotates, the projectiles will rotate with it. It seems the projectiles' XYZ position are referenced with the turret instead of the world/map.
What should be happening instead? Once fired, projectiles should be detached from the frame of reference of the tank turret.

An instance of this bug is shown by another user on reddit here:

https://www.reddit.com/r/Battlefield/comments/qrwgvb/the_tow_missile_on_the_tank_gets_redirected/ 

6 Replies

  • rainkloud's avatar
    rainkloud
    Seasoned Ace
    4 years ago
    @THENAMESxBOND_AI No, OP doesn't. Reread the summary again and watch the video. Repeat this process until you have found your mistake and then apologize to OP who did very good work in bringing attention to this bug.

    Before you try to "educate" others you need to educate yourself.
  • @Hedgeson Great bug report! I have reason to believe this might not be limited to the TOW either as I recall witnessing some bizarre trajectories with the grenade launcher weapon. Will test later to confirm.
  • Holy crap, I was wondering why TOW missiles are so weird! VERY nice find!

  • Hedgeson's avatar
    Hedgeson
    4 years ago
    @rainkloud Yes, it seems to happen with all weapons. The mini rockets of the rocket pod and the kinetic grenades also translate side to side when the tank turret rotates. Although I think the grenade behave normally after bouncing once.
    I think it also happens with all vehicles; I remember using a grenade pod on the MAV and the grenades' trajectory would kink mid-air when the vehicle turned.
  • Hedgeson's avatar
    Hedgeson
    4 years ago
    @THENAMESxBOND_AI You seem to have only misread the title and didn't read anything else I wrote, right?
    I know how TOWs work. The problem is that the projectiles of GUNNER positions in a tank move when the DRIVER turns the turret, even if the GUNNER still aims at the same position.

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