Forum Discussion
MADrag0n
2 years agoLegend
@privateshorty
Its seems that is TN = Time nuge (extra time needed for smooth interpolation)
https://answers.ea.com/t5/Technical-Issues/Network-Graph-Update-3-2/td-p/11544075
https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking#Entity_interpolation
So, TN spikes can be if there is connection problems or client cant calculate interpolation things in time.