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CptnKneecap's avatar
CptnKneecap
Rising Newcomer
3 days ago

Battlefield 6 Beta Feedback ,My Two Pence.

Overall Impressions
I really enjoyed the Battlefield 6 beta. I put a lot of time into it (Taking notes as I went) hit level 20 and unlocked all the challenges, so I feel like I got a decent look at how the game currently plays. As a long-time Battlefield player (since BF3) and a slightly older gamer, I was genuinely impressed. Sure, there were a few bugs but that’s expected in a beta. The atmosphere was immersive, destruction felt impactful, and the maps were fun, though on the smaller side for a Battlefield game.

Classes & Gameplay

Closed weapon system: Works well. It encourages teamwork and pushes players to step out of their comfort zone by trying classes they might normally avoid.
Melee combat: Knives felt a little weak. Hopefully other melee options get added or balancing tweaks happen.

Assault Class
Currently feels overpowered. A few things stand out:

Recoilless M4s, the majority of my deaths were from these (M4A1/M433 especially).
Very strong loadout combinations (e.g., DMR + Shotgun, or double grenade launchers).
Grenade launcher plus self-heal is a tough combo to counter.

Recon Class
Generally balanced but could use a couple of tweaks:

Sniper scope glint is too bright and flashy compared to past Battlefield games.
The auto range-finder on sniper rifles should be removed, sniping should remain a skill-based challenge.

Support Class

The defibrillator icon isn’t very clear, could do with a redesign.
LMGs feel a bit underwhelming. Bringing suppression (which seemed to be missing) back would make them more viable as team-support weapons, since right now they lack the impact or utility of other weapons.

Engineer Class
Mostly fine, but I’d suggest limiting to either RPG or Surface-to-Air. At the moment, helicopters don’t have much of a chance.

Game Modes

Rush: MCOM points are too close together, and spawns could use better spacing. Adjustments here would improve pacing.

Final Note
I realise a lot of this feedback may already have been raised by other players. This is just my personal two pence from the time I spent in the beta. Overall, I really enjoyed it and can’t wait to see how the game develops from here.

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