Feedback from Ukraine
Pros:
A very interesting game, both for single and team play. The movement feels real and well-designed. The way the bodies of the dead fly across the map is very funny, so please don't fix it, I liked it. The mechanics work very well, although collisions with other objects can cause some problems — the vehicle jumps high into the air, but this is not very critical. The weapons feel pretty good: normal recoil, aiming speed, movement. Each map is incredibly beautiful and has great potential in terms of tactical advantages and implementations, which I like. All modes are interesting and satisfy the need for large-scale battles with technology or close combat with a time limit, so the modes allow me to play according to the amount of time I want to spend in the game.
Cons:
There are visual bugs, and I still don't understand what causes them, when the textures in front of the face start jumping with a central point in the centre of the screen, from where straight, dark lines emerge in separate rays, covering about a third of the screen. Interaction with the environment is interesting but also has problems. When a barrier is set, there is animation and the interface displays the object as used, but the barrier does not appear, resulting in a situation where I set the barrier but it does not appear at the point where I set it, but disappears as a resource and inventory (the number changes from 1 to 0). There is also a delay in the animation of the doors when you run through them: I run into the door at a sprint, and the door opens after a second or two, and sometimes it doesn't open at all, so I have to open it with a button. There is a problem on the SIEGE OF CAIRO map, where there is a design flaw that allows players to climb onto the roofs of buildings, which is very unpleasant because only one side has access to the roofs, so I think this needs to be fixed.All the flaws I noticed can be fixed, so I won't say that the game is unplayable or bad.
Unfortunately, there is no Ukrainian language option, which is very disappointing. I hope it will be added when the game is released, because I am interested in learning about the game's storyline and better understanding the descriptions of items and their capabilities, as my knowledge of English does not allow me to fully understand the descriptions.
Conclusion: The game is promising and already looks like a finished product, so you can't call it unfinished. Compared to previous releases, the multiplayer is already high quality. From my experience, I can say that the game is suitable for both beginners in FPS games and experienced players who have thousands of hours behind them.