Final feedback.
Spotting:
Spotting needs to be reduced, the auto spot is too much and needs removing, Spotting should only be done via gadgets and manually pressing Q.
Another problem is that it makes suppressors basically useless and makes flanking nearly impossible.
Maps:
The maps are too small, flanking is near impossible (auto Spotting makes this a bigger issue), the flags are too close together and the capture area too small.
Melee:
Trying to go for takedowns requires too much risk for the reward, it is incredibly difficult to perform a takedown on a moving target, even a still target that moves even slightly will result in the takedown failing, the hitbix needs to be made bigger or allow for more angles such as from the sides and back.
Explosives:
They are far too weak and too often people just bunny hop through huge explosion and you only get points for suppressing the enemy, the logic of how explosives work need revisiting or increase the splash damage.
That's my feedback after both weekends and early access.
The explosives and the melee are both frustrating and ruin enjoyment of the game as it makes them feel useless.