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vonChizu
21 hours agoSeasoned Rookie
Yea I really feel like they scaled down rush way too much in the bf6 beta, mcoms too close, both bases too close to the mcoms so theres not really enough "no mans land" to have a dynamic frontline, making flanking way less effective and some of the mcoms were placed in such a way that you could shoot at them from the defending base and you had no cover on that side as attacker.
If they place the mcoms further apart it also allows to have more players bc you wont have the whole team in basically one area.
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