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UP_Hawxxeye's avatar
30 days ago

+15% is nowhere near enough weapon XP

If I am wrong about the actual numbers for the mastery levels that unlock attachments, my bad  because you were vague in the patch notes.

  • New XP Curve, with a reduced XP requirement, about twice as fast in the early ranks and 15% faster in total.

You are not clear about where the "early ranks" end, so I will assume you mean 20

15% Just wont do the job. It takes for Double XP event for the progression to start feeling reasonable as it is right now before the patch. The  15%  is about 6 -7 times less than the 100% of the double XP event, people not even feel that

"Twice as fast" should go all the way into until mastery 40 where the last attachment unlocks and all the other levels are just bragging rights

You are bleeding out players, do not make half hearted measures that will lose you the attention of all the players who quit because of this horrid attachment grind.

3 Replies

  • Painknight's avatar
    Painknight
    Rising Veteran
    30 days ago

    I am fine with small increments myself.  The fact they are improving it at all is a major blessing.  The bigger problem is that you have to get to level 40 with a weapon to get all the attachments.  It should be like 20 or something.

    What's completely and mind-boggingly insane to me is that they lowered the levels required to unlock camos from weapon progression.  The camos taking a longer time was absolutely fine, it's a cosmetic.

    I feel like they just selected the wrong system when working on it and figured "eh, change is change."

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    30 days ago

    Yes, they got everything backwards. the gameplay affecting stuff should be more accessible, not the silly camos

  • They should have just reduced the total exp required to get to 50 by half while also retroactively adjusting the level for players that already hit that (i.e. 50 becomes 100 or whatever). But I agree, that double XP event is the only time where it feels "normal". Have had a few friends quit because the weapon grind was just a bit too much.

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