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d0fe7e02e77c5a13's avatar
d0fe7e02e77c5a13
Seasoned Newcomer
4 hours ago

64 player Breakthrough was PEAK

And now it's down to 48 players for most maps. 
Breakthrough was THE frontline meat grinder mode. The difference between 48 and 68 is night and day. Breakthrough is a snooze fest now. It doesn't feel like war any more. 

Remember 64-player Strike at Karkand in Battlefield 2? It was even more chaotic than BF6, but it was FUN. 
It's okay to not have a "smoooooth" playing mode. 
It's okay if sometimes one point is completely overrun. 
It's okay if sometimes one point is completely locked down. 

Ever heard of players optimizing the fun out of the game?
This is the flip side of that coin:
Now we have developers optimizing the fun out of the game. 

If people don't like the chaos of 64 player BT and prefer something more tactical, play Rush or Conquest. Please don't ruin MY favorite mode because some people can't handle the insanity of 32v32 on Empire. The insanity was the appeal!!!!!

I didn't pay 70 dollars for Dice to pull the rug under my feet and take away the only reason I bought this game. Bring it back!
Sobek and Empire BT with 64 players is my favorite thing in the whole game and now it's gone. I want to find the person responsible and shake him. It feels like you took something from me. 
You undid the conquest ticket nerf thing, you can undo this as well. Give me back my fun.

TL;DR:
64 players: I had a blast
48 players: I sleep. 

1 Reply

  • Agree!  With less players mine as well play king of the hill.  The whole point of breakthrough was to breakthrough chaos... lit.. 32 v 32 chaos.  24 v 24 is really an empty server feel.  So the only two good maps are mirak now and firestorm.  Whyyy ruinnnn a good thing??  Player feedback should dictate changes via votes at the very least..  otherwise a giant change will of course turn many people away from the mode.  The breakthrough players wanted chaotic meat grinding fun.... the maps are not too small T.T

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